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System Product Design Eng

Job in Cupertino, Santa Clara County, California, 95014, USA
Listing for: Socket.dev
Full Time position
Listed on 2026-09-07
Job specializations:
  • Engineering
    Mechanical Engineer, Product Engineer, Engineering Design & Technologists, Systems Engineer
Salary/Wage Range or Industry Benchmark: 184700 - 277600 USD Yearly USD 184700.00 277600.00 YEAR
Job Description & How to Apply Below

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.

Description

APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Collaborating with industrial designers, product integrity, hardware, software, and technology groups to refine & execute on the design of the product. Developing initial product layouts. Generate concepts, simulate behavior, prototype, demonstrate & test to drive down-selection. Partnering with external vendors & internal manufacturing teams to optimize designs for function, cosmetics and manufacturability.

Ensuring design meets requirements throughout its lifecycle by performing stress, tolerance, and failure analyses and supporting factory builds. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700- $277,600/yr and your base pay will depend on your skills, qualifications, experience, and location.

PAY & BENEFITS:
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including:
Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits:  Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Minimum Qualifications

Bachelor's Degree or foreign equivalent in Mechatronic Engineering, Mechanical Engineering, or related field.

Education and/or experience must include:
Performing Finite Element Analysis (FEA) using simulation tools, including Abaqus or ANSYS, to evaluate structural integrity, mechanical feasibility, and design optimization and exploration of consumer electronics hardware architectures.

Building physics-based analytical models and simulation frameworks to rapidly assess the technical feasibility of novel product concepts and inform early product architecture definitions.

Using 3D CAD software, including NX, or nTopology, to model complex consumer electronics product architectures from early concept through detailed mechanical design.

Designing full consumer electronics product architectures, including integrating cross-functional engineering disciplines such as mechanical systems, electrical, RF, thermal management, display, and input device subsystems.

Designing and executing Design of Experiments (DOE) to characterize product and component performance, including defining test variables, analyzing results, and drawing data-driven design conclusions.

Selecting engineering materials and specifying manufacturing processes, including CNC machining, sheet metal forming, injection molding, and additive manufacturing/rapid prototyping, to achieve product design requirements.

Designing and building physical prototypes of consumer electronics products, including fabricating and assembling functional mockups to validate form, fit, and function during early-stage concept development.

Organizing and visualizing multi-disciplinary engineering analysis data using data visualization tools to present design trade-offs and collaborate with Industrial Design teams on product architecture decision-making.

Preferred Qualifications

N/A

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