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Fitness Software Integration Manager

Job in Cupertino, Santa Clara County, California, 95014, USA
Listing for: Apple Inc.
Full Time position
Listed on 2026-02-16
Job specializations:
  • Software Development
    Software Engineer
Salary/Wage Range or Industry Benchmark: 176600 - 313500 USD Yearly USD 176600.00 313500.00 YEAR
Job Description & How to Apply Below

Cupertino, California, United States Software and Services

As the manager of Fitness Software Integration team, you and your team play a critical role in the lifecycle of Fitness software components across all of Apple’s software platforms. We are part of the Fitness Software team, which is responsible for developing the user-facing experiences like the Fitness App on iOS, Workout, Activity, Depth, and Mindfulness on watch

OS, and Fitness+ across all platforms. We work closely with a wide variety of teams across Apple including QA, Project Managers, Design, Product Marketing, Location and Motion technologies, Fitness Technologies, and more. We work across all of these groups to deliver our customers a truly great Fitness experience.

Description

Software Integration breaks down into two key components. First is bug screening, which involves triaging, understanding, prioritizing, and categorizing all incoming bug reports for the Fitness software components. This is an important and difficult task as the volume of incoming bugs is high and you have to quickly separate bugs of varying priority and importance, diving quickly into the details of each issue.

The second component of the role is Integration and presubmission testing itself. Integration involves packaging up the changes from the engineering teams and then carefully testing via a combination of manual and automation before submitting the components to the larger software build trains. Across multiple major software trains and dependencies, there is often extra complexity and diligence involved to make sure the end result is successful.

Both roles are extremely dynamic and changing with different technologies, priorities, and projects coming into play. Both roles also involve embedding and close collaboration with partner engineering and quality teams, attending standup and other meetings to understand the state of projects. As manager of the team, you are responsible for empowering and growing your engineers and staying ahead of the curve of internal Apple technologies involved in Screening and Integration.

As the manager of the team, you may also have to step into these roles and fill gaps or provide coverage to ensure processes are working well. You will also be responsible for fostering an inclusive work environment that values and listens diverse perspectives on and off the team. There is lot we can do using more automation and new technologies like large language models to improve and streamline all of the functions of the team.

The end goal is helping to deliver high quality software that our customers will love.

Responsibilities
  • Develop and mentor a team of engineers with different but interrelated roles.
  • Triage and understand new and emerging issues.
  • Communicate current states of incoming bugs and forecast projections.
  • Manage the changes from engineering as they make their way into the different builds.
  • Defend the build against newly introduced bugs.
  • Deploy the latest tools available tools inside and outside of Apple
Minimum Qualifications
  • Bachelors in Computer Science or related degree
  • iOS Swift Development Experience and or Python
  • Critical problem solving skills with attention to the details and nuance of complex issues
  • Proven ability to inspire, coach, train, and develop team members to deliver high quality software
  • Experience adapting to challenges, providing support, and leading by example in a constantly changing environment
  • Proven track record leading cross-functional efforts around the software development lifecycle
Preferred Qualifications
  • Excellent written and verbal communication skills
  • Strong software development lifecycle and testing understanding and experience

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $176,600 and $313,500, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs.…

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