Realtime Rendering and Graphics Software Engineer
Job in
Cupertino, Santa Clara County, California, 95014, USA
Listed on 2026-06-01
Listing for:
Apple Inc.
Full Time
position Listed on 2026-06-01
Job specializations:
-
Software Development
Software Engineer, Game Development / Testing, C++ Developer, AI Engineer
Job Description & How to Apply Below
This is an opportunity to push the boundaries of map rendering as part of a hands-on, collaborative team!
We are the Maps team that is developing the industry-leading 3D experience for Apple Maps and our 3rd party developers! We are looking for versatile engineers who are passionate about building products for millions of customers around the world. As a member of our team, you will be working on ground-breaking technology to develop algorithms and techniques that provide a spectacular Maps user-experience across a range of use-cases and applications.
You will help craft a next-generation graphics engine and work closely with our design team to deliver outstanding interactive graphics experiences.
MS or PhD in CS or related technical field Experience developing interactive 3D engines on mobile platforms like iOS, Android or Linux Familiarity with AR/VR rendering technologies
BA/BS and 5 years working on 3D realtime rendering applications High proficiency in writing safe, performant C++ code Knowledge of the graphics pipeline, modern rendering techniques, and image processing
Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (MSL, HLSL, GLSL, WGSL) Ability to solve problems in 3D geometry using linear algebra
Experience with all stages of software development, from prototyping to performance optimization Solid debugging and problem-solving skills Outstanding teamwork and communication skills Passionate about owning and refining features
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