3D Artist
Job in
Dallas, Dallas County, Texas, 75215, USA
Listed on 2026-07-08
Listing for:
Impleo
Contract
position Listed on 2026-07-08
Job specializations:
-
Entertainment & Gaming
Digital Media & Production, Game & 3D/XR Development
Job Description & How to Apply Below
Job Description
Applicants must be currently residing in Japan and possess valid authorization to work in Japan.
3D Asset Creation- Create high-quality, visually compelling 3D assets including characters, environments, props, and materials.
- Produce assets that align with the project’s artistic direction and technical requirements.
- Develop polished models, textures, shaders, and materials optimized for real-time game engines.
- Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.
- Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
- Participate in reviews, feedback sessions, and iterative development processes.
- Ensure assets meet performance, memory, and platform-specific requirements across all gaming platforms.
- Apply strong understanding of topology, UV mapping, P workflows, and optimisation techniques.
- Maintain consistency in quality while adhering to technical constraints and engine limitations.
- Stay current with industry trends, emerging technologies, tools, and workflows.
- Contribute ideas and improvements to pipelines and production processes.
- Continuously push the visual quality and innovation of game art production.
Required
Skills and Experience:
- Extensive experience as a 3D Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.
- Proficiency in industry-standard 3D software such as Autodesk Maya, Blender, 3ds Max, ZBrush, Substance Painter, and related tools.
- Strong understanding of modelling, sculpting, UV mapping, texturing, lighting, composition, anatomy, form, colour theory, and material creation.
- Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.
- Strong understanding of P workflows, topology, performance optimization, and technical limitations across multiple gaming platforms.
- Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
- Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.
- Fluent in Japanese and with a high degree of English language proficiency.
Desirable skills and experience
- Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and handheld platforms.
- Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.
Employment Type: 1-Year Contract
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