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Senior UI Tech Artist; Unreal Engine

Job in Dallas, Dallas County, Texas, 75215, USA
Listing for: EPAM Systems, Inc.
Full Time position
Listed on 2026-10-03
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 90000 - 130000 USD Yearly USD 90000.00 130000.00 YEAR
Job Description & How to Apply Below
Position: Senior UI Tech Artist (Unreal Engine 5)
We are looking for a Senior UI Tech Artist to define the technical art systems, materials, and motion language that unify and elevate UI across a game experience. You will create polished, performant UI tech art solutions in Unreal Engine and mentor UI artists while balancing visual fidelity and platform performance.

Responsibilities Define UI tech art systems, templates, thematics, and principles for forward-looking UICraft highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, Blueprints, and camera tools in UE4/5

Build consistent visual patterns for motion, FX, UI transitions, scale, and proportion

Establish a cohesive motion language that unifies UI behavior across screens and states

Plan UI tech art approaches across platforms to balance visual fidelity and performance

Own UI tech art tooling and asset management to improve team efficiency and consistency

Create animated transitions and cinematic camera moves using Sequencer and related tools

Implement spatial and diegetic UI solutions that blend 3D and UI through framing and post-processing

Optimize shaders, materials, textures, and VFX to meet performance targets

Profile runtime performance and diagnose bottlenecks in UI rendering and effects

Partner with UX/UI and visual design to add technical polish such as hover states and micro-interactions

Mentor UI artists and visual designers through reviews, best practices, and reusable patterns

Requirements3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist with UI/front-end game experience

Proven mentoring experience supporting UI artists and visual designers

Strong cross-platform planning skills balancing fidelity and performance constraints

Advanced Unreal Engine 5 skills including Material Editor, Niagara, and Blueprints Expert Sequencer knowledge for animated transitions and cinematic camera moves

Strong material system skills including material functions/systems and shader logic

Advanced UV math skills for precise material and texture workflows

Strong real-time VFX skills for UI motion, FX, and transitions

Solid real-time lighting skills including post-process techniques for mood and atmosphere

Strong performance profiling skills including optimization of shaders, textures, and materials

Strong motion design skills including timing, easing, and micro-interactions for UIExcellent collaboration skills to elevate established UX/UI designs with technical polish

Comfort with ambiguity in exploratory work to find the right feel for a screen or moment

Upper-Intermediate English proficiency (B2, Upper-Intermediate)
Nice to have Experience building reusable or modular VFX and material systems across large UI surfaces

Background in cinema tics, trailer production, or environmental mood and lighting design

Familiarity with UMG and how UI logic interacts with materials and VFX systems

Experience applying AI assistants to speed up iteration, documentation, or asset workflows

Deep familiarity with gaming UI conventions and player interaction patterns

We offer

International projects with top brands

Work with global teams of highly skilled, diverse peers

Healthcare benefits

Employee financial programs

Paid time off and sick leave

Upskilling, reskilling and certification courses

Unlimited access to the Linked In Learning library and 22,000+ courses

Global career opportunities

Volunteer and community involvement opportunitiesEPAM Employee Groups Award-winning culture recognized by Glassdoor, Newsweek and Linked In
Position Requirements
10+ Years work experience
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