Interactive Designer, Unity
Job in
Durham, Durham County, North Carolina, 27703, USA
Listed on 2026-07-13
Listing for:
Jobtailor
Full Time
position Listed on 2026-07-13
Job specializations:
-
Software Development
Game & 3D/XR Development, App Developer - Mobile/Web, Video Game
Job Description & How to Apply Below
Responsibilities
- Create polished, design-forward art assets and contribute them to Unity scenes across VR, AR, desktop, mobile, and web-based experiences
- Help build, organize, and polish Unity scenes alongside the team
- Partner with the Creative Director and fellow artists
- Handle the basic interactivity hookups needed to bring your assets to life in a scene
- Prototype visual and interactive concepts in Unity
- Implement and refine art assets, animations, particle systems, UI elements, and interaction feedback inside Unity
- Participate in play testing, bug fixing, performance optimization, and polish throughout the project lifecycle
- Support live deployments by helping troubleshoot visual or interaction issues
- Actively explore, evaluate, and pilot new tools, plugins, and pipelines
- Help define studio best practices for when and how new tools should be used
- Contribute to reusable Unity templates, prefabs, interaction patterns, and production frameworks
- Work as a contributing artist on the team
- Contribute to project planning by estimating asset needs and flagging production risks early
- Troubleshoot visual, animation, and interaction issues in the work you contribute
- A portfolio that demonstrates high-quality, client-ready, brand-aligned polish
- Game-industry experience is welcome, but a reel built solely around in-game content won't show us what we need
- Strong affinity for organization and clean implementation
- A strong artistic foundation and a refined eye for design, layout, brand style, and elegance
- Comfort with animation fundamentals
- Hands-on comfort working in Unity to integrate art assets, build and polish scenes, wire up basic interactions, and optimize for performance and platform constraints
- Comfort working with Unity C# scripts
- 3-5 years demonstrated experience working as part of a collaborative studio or in-house team
- Working familiarity with version control for Unity projects
- A genuine early-adopter mindset
- Strong communication skills
- Strong experience with 3D asset creation and animation
- Experience with XR development in Unity is a strong plus
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