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Interactive Designer, Unity

Job in Durham, Durham County, North Carolina, 27703, USA
Listing for: Jobtailor
Full Time position
Listed on 2026-07-13
Job specializations:
  • Software Development
    Game & 3D/XR Development, Video Game, App Developer - Mobile/Web
Salary/Wage Range or Industry Benchmark: 70000 - 110000 USD Yearly USD 70000.00 110000.00 YEAR
Job Description & How to Apply Below
Position: Interactive Experience Designer, Unity

Responsibilities

  • Create polished, design-forward art assets and contribute them to Unity scenes across VR, AR, desktop, mobile, and web-based experiences
  • Help build, organize, and polish Unity scenes alongside the team
  • Partner with the Creative Director and fellow artists
  • Handle the basic interactivity hookups needed to bring your assets to life in a scene
  • Prototype visual and interactive concepts in Unity
  • Implement and refine art assets, animations, particle systems, UI elements, and interaction feedback inside Unity
  • Participate in play testing, bug fixing, performance optimization, and polish throughout the project lifecycle
  • Support live deployments by helping troubleshoot visual or interaction issues
  • Actively explore, evaluate, and pilot new tools, plugins, and pipelines
  • Help define studio best practices for when and how new tools should be used
  • Contribute to reusable Unity templates, prefabs, interaction patterns, and production frameworks
  • Work as a contributing artist on the team
  • Contribute to project planning by estimating asset needs and flagging production risks early
  • Troubleshoot visual, animation, and interaction issues in the work you contribute
Requirements
  • A portfolio that demonstrates high-quality, client-ready, brand-aligned polish
  • Game-industry experience is welcome, but a reel built solely around in-game content won't show us what we need
  • Strong affinity for organization and clean implementation
  • A strong artistic foundation and a refined eye for design, layout, brand style, and elegance
  • Comfort with animation fundamentals
  • Hands-on comfort working in Unity to integrate art assets, build and polish scenes, wire up basic interactions, and optimize for performance and platform constraints
  • Comfort working with Unity C# scripts
  • 3-5 years demonstrated experience working as part of a collaborative studio or in-house team
  • Working familiarity with version control for Unity projects
  • A genuine early-adopter mindset
  • Strong communication skills
  • Strong experience with 3D asset creation and animation
  • Experience with XR development in Unity is a strong plus
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