Spacecraft Flight Computing Engineer
Listed on 2026-02-23
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IT/Tech
Systems Engineer, Hardware Engineer -
Engineering
Systems Engineer, Hardware Engineer
Spacecraft Flight Computing Engineer The Opportunity
We are supporting a well-funded space company developing a human-rated spacecraft with real flight hardware, real missions, and real technical ownership.
This role sits on a small, elite Flight Computing team responsible for the design and implementation of the spacecraft’s computing architecture — from custom flight computers through operating systems, low-level software, and fault-tolerant behavior.
This is not a traditional flight software role layered on top of vendor avionics. The team designs the computers, defines the operating environment, and owns how the system behaves under real-world faults.
You would work directly with the engineer who architected the fault-tolerant computing and networking systems for Falcon 9 and Dragon
, including the hardware that interfaces with the International Space Station.
Designing and implementing spacecraft flight computing systems with full hardware/software ownership
Developing and tuning low-level software across bootloaders, operating systems, and device drivers
Building fault-tolerant behavior that allows systems to continue operating through anomalies
Working closely with custom flight computer hardware designed in-house
Defining how compute, timing, and networking behave across spacecraft subsystems
Participating in system bring-up, integration, debugging, and mission support
Collaborating with a small group of highly capable engineers who value first-principles design
We are open to exceptional engineers at multiple experience levels
, provided they have strong fundamentals and real technical depth.
Strong indicators include:
Deep experience with C/C++ in low-level or systems contexts
Background in embedded systems
, firmware, kernel-level Linux, or RTOS-based developmentComfort working close to hardware (bring-up, debugging, timing, fault analysis)
Experience designing or supporting real-time or safety-critical systems
Engineers who build things because they’re curious — not just because it’s assigned
Prior spacecraft experience is not required
. Engineers from adjacent domains (embedded systems, automotive safety, robotics, compute infrastructure, etc.) are welcome if they bring the right depth and mindset.
Small, senior technical team — no large hierarchies, no busywork
Minimal legacy code — engineers are empowered to fix or redesign what doesn’t make sense
Modern, high-performance compute platforms
, not legacy aerospace hardwareReal authority over architecture and implementation decisions
Direct mentorship and collaboration with one of the most experienced flight computing architects in the industry
A rare blend of startup-level autonomy with the resources of a major space program
Based in the South Bay / Greater Los Angeles area
Candidates must be U.S. persons due to regulatory requirements
Relocation support may be available
If you’re excited by the idea of building spacecraft computers the right way — with real ownership, real impact, and real technical peers — we’d welcome a conversation.
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