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Senior Concept Artist; Environment

Job in Estevan, Saskatchewan, S4A, Canada
Listing for: Piranha Games Inc.
Contract position
Listed on 2026-02-20
Job specializations:
  • Creative Arts/Media
    Video Game
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 70000 CAD Yearly CAD 70000.00 YEAR
Job Description & How to Apply Below
Position: Senior Concept Artist (Environment)

Founded in 2000, Piranha Games is an action gaming studio with unparalleled experience developing licensed products for big-name franchises, including AAA licensed titles such as Need for Speed:
Undercover and Duke Nukem Forever. Best known for the Free-to-Play game title Mech Warrior Online, PGI is as committed as ever to creating world-class action-based games, having most recently released Mech Warrior 5:
Clans. Piranha Games is part of the Enad Global 7 group. For more information, please visit

Piranha Games is proud to be an equal opportunity employer. We celebrate diversity and are committed to fostering an inclusive environment for all employees. Formal education is not always required. All team members are hand-picked because they are skilled in their individual fields, immensely creative and hard workers. We hire avid gamers and mold them to the standards we believe make amazing products.

Should you need assistance or an accommodation due to a disability, you may contact us at

We thank you for your interest in this position. Due to the number of applications, only those selected for an interview will be contacted.

Overall Objective and Purpose

Assist in establishing the look of the game as well as creating artwork for the Art team's reference and for promotional & marketing purposes.

Why You Should Work With PGI
  • People-focused Events & Initiatives
  • Competitive Compensation
Responsibilities
  • Contribute to the creation of a style guide covering all artistic aspects of the product.
  • Work closely with the Art Director and Creative Director to ensure consistency, quality & focus on the visual target.
  • Create high quality concept art for environments & assets and maintain a consistency of established style.
  • Work closely with Environment Artists & Modelers to ensure good visual communication and to mitigate any issues that may arise in the creation of assets.
  • Communicate with both Technical Artist & Animator, if necessary, to help resolve any issues that may occur in translation.
  • Provide feedback on general aspects of game design from an artistic perspective.
  • Work with Project manager to establish accurate estimates to ensure on-time deliverables are met.
Requirements
  • Excellent traditional art and digital painting skills.
  • 7+ years experience concepting medieval architecture, epic landscapes, and fantasy environments for video games.
  • Strong understanding of colour, composition and visual story telling.
  • Adept knowledge of perspective, lightning, and architecture.
  • Post-secondary education in Computer Graphics, Fine Arts, Game Art & Design or equivalent education and experience.
  • Proficiency in Art software pertaining to the roll ie. 3dsMax, Maya, Photoshop, etc.
  • Solid fundamental skills in line, light, shadow, & colour.
  • Excellent English communication skills, both verbally and written.
Additional Qualifications – Nice To Have
  • Participate as a proactive team member to further team and project goals.
  • Perform other ad-hoc responsibilities as required.
  • Experience with Unreal Engine 5.
  • Strong aptitude to continuous learning in/outside work hours.

This position is offered as 3-month fixed term contract, with strong potential for extension. We are open to candidates at Intermediate to Senior levels depending on experience. Intermediate: 4+ years, Senior: 7+ years of experience. Compensation will be based on experience and skill level.

The pay range for this role is:

70, CAD per year (Remote (Canada))

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Position Requirements
10+ Years work experience
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