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Product Software Engineer II

Job in Eureka, Humboldt County, California, 95502, USA
Listing for: 5014 Disney Entertainment & Sports LLC
Full Time position
Listed on 2026-06-24
Job specializations:
  • Software Development
    Backend Developer, Software Engineer, Cloud Engineer - Software, DevOps
Salary/Wage Range or Industry Benchmark: 117500 - 165000 USD Yearly USD 117500.00 165000.00 YEAR
Job Description & How to Apply Below

Product Software Engineer II – Request  

Join Disney Entertainment & ESPN Technology as a Product Software Engineer II to build backend services that enable media rights, playback, and anti‑piracy technologies for Disney’s streaming and media platforms.

Responsibilities
  • Write code, complete programming tasks, write tests, perform testing, and debug code for backend services within a team building high‑performance, scalable systems.
  • Contribute to developing specifications for assigned components, projects, and fixes, and participate in architecture discussions and code reviews to uphold team quality standards.
  • Support owned software throughout its lifecycle, performing technical maintenance, troubleshooting, and maintaining documentation.
  • Participate in the on‑call rotation to support systems during production incidents.
  • Collaborate with team members and relevant personnel across the organization to deliver features and resolve issues within the team’s domain.
Basic Qualifications
  • Bachelor’s degree in Computer Science, Information Systems, Software Engineering, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience.
  • Minimum of 3 years related experience delivering backend applications in a production environment.
  • Familiarity with operating high‑availability backend services and JVM services.
  • Working knowledge of functional programming patterns and experience contributing to RESTful services (Scala APIs).
  • Familiarity with async programming models (events, callbacks, promises, async/await) and threading/concurrency.
  • Understanding of computer science fundamentals (data structures, algorithms, databases, etc.) and development knowledge of design patterns and principles.
  • Exposure to a public cloud provider (AWS, Microsoft Azure, Google Cloud).
  • Understanding of source control concepts and systems, CI/CD pipelines, and exposure to Git.
  • Familiarity with build and deployment technologies such as Jenkins and Docker.
  • Exposure to messaging technologies (Kafka, Kinesis, SQS, etc.).
  • Familiarity with observability tools for metrics, logging, and monitoring (Datadog, Splunk, Grafana).
  • Awareness of caching technologies.
  • Knowledge of Agile/Scrum practices.
  • Good written and verbal communication skills.
  • Eager to learn, developing problem‑solving skills with a collaborative mindset.
Benefits & Compensation

Hiring range for this position in New York, NY is $123,000 – $165,000 per year, and in Santa Monica, CA is $117,500 – $157,500. Base pay may vary based on internal equity, geographic region, and experience. Bonus and long‑term incentive units may be provided. Full range of medical, financial, and other benefits applies.

Employment type:

Full time.

Location:

Santa Monica, CA (remote or in‑office options may be provided).

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