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Instructor or Assistant Professor of Game Design

Job in Fairfax, Fairfax County, Virginia, 22032, USA
Listing for: George Mason University
Full Time, Seasonal/Temporary position
Listed on 2026-07-01
Job specializations:
  • Entertainment & Gaming
Salary/Wage Range or Industry Benchmark: 70000 - 90000 USD Yearly USD 70000.00 90000.00 YEAR
Job Description & How to Apply Below

Instructor or Assistant Professor of Game Design

Location: Fairfax, VA

Classification: 9-month Instructional Faculty

Job Type: Full-Time

Workplace Type: Hybrid Eligible

Salary: Salary commensurate with education and experience

Criminal Background Check: Yes

About the Department
  • Offers undergraduate game design courses leading to a BFA in Computer Game Design.
  • Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design.
  • Supports a cohesive faculty and staff to carry out objectives.
About the Position

Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Responsibilities
  • Teaches undergraduate Game Design, 3D Modeling, and Animation courses.
  • Helps develop this future track in the Computer Game Design Program.
  • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Required Qualifications
  • Bachelor's degree in related field.
  • 5+ years experience in Game Design or related industry, or Master’s degree in related field.
  • Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments.
  • Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware.
  • Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software.
  • Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments.
  • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware.
  • Knowledge of 3D Modeling and animation software utilized in the industry.
  • Knowledge of workflow in multi-platform game production and publication.
  • Excellent interpersonal and presentation skills.
  • Proven critical thinking, problem-solving, and judgment skills.
  • Ability to successfully interact with the industry business and governmental communities.
  • Has a demonstrated commitment and ability to work collaboratively within a complex work environment.
  • Possesses an approach that fosters a respectful, nonthreatening workplace environment.
Preferred Qualifications
  • Master's degree in related field.
  • 5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline.
  • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.
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Position Requirements
5+ Years work experience
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