Platform Enabling Software Engineer
Listed on 2026-02-06
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Engineering
Systems Engineer, Software Engineer
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Job DetailsJob Description:
Platform Enabling is the leading edge of all new platform driver development across integrated and discrete graphics.
Development is not limited to a specific area of functionality in the driver - a successful Platform Enabling engineer will need to be able to work across all areas of the graphics driver functionality (Display, Core/MM, SRIOV, GuC/PnP, Media, etc.) to adapt existing driver functionality to HW changes in upcoming platforms.
Platform Enabling is the front line of Linux Graphics SW Power On execution for all platforms both client side and server side. Platform Enabling works across all phases of a program, responsible for initial pre-silicon (simulation and emulation) bring-up of the driver, to first silicon Power On execution, to post-silicon development and bug fixing on HW.
A successful Platform Enabling engineer will need to be comfortable working on the internal driver to meet needs across pre-silicon and early HW enabling for Intel internal partners business units and external Intel partners, as well as being comfortable working directly with the upstream community and maintainers to upstream new platform patches and coordinate implementation of significant driver changes.
This position is not eligible for Intel immigration sponsorship.
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Minimum Qualifications
Bachelor's Degree in Electrical Engineering, Computer Engineering, or a related field with 6+ months relevant experience or Master's degree in the same fields.
Relevant Work Experience Should Be Of The Following- Experience with Linux kernel development and debugging
- Experience with Open Source project/community interaction and contribution
- Experience to ramp quickly in new areas of functionality
- Experience with Systems programming experience in C
- Experience with the fundamental concepts of Graphics, Display, Compute, and Media
- GIT experience
- Direct contribution to upstream Linux kernel
- Experience in Linux HW driver development - directly interacting with/driving HW
- Deep git experience, including branch manipulation, patch cherry‑picking, rebasing, and resolving patch conflicts
- Understanding of/experience with Display HW and signaling
- Understanding of/experience with device memory management
- Understanding of/experience with GPU command execution
- Familiarity with/contributions to the Linux DRM subsystem and drivers
- Understanding of all components in a typical Open Source Graphics/Compute/Media SW stack
- Experience with a scripting language such as bash or python
- Experience with Linux kernel power management flows
- Experience working in simulation and emulation environments
- Excellent communication and cross‑org coordination skills, especially during high‑stress/pressure environments such as initial silicon Power On
Experienced Hire
ShiftShift 1 (United States of America)
Primary LocationUS, Oregon, Hillsboro
Additional LocationsUS, California, Folsom
Business GroupThe Software Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments.
The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.
All qualified applicants will receive consideration for employment without regard to race,…
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