Technical Artist - MMORPG Visuals, Shader & VFX Mastery
Listed on 2026-09-24
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Software Development
Digital Media & Production
SVET ищет технического художника для разработки стилизованных шейдеров в Unity под URP, создания и интеграции визуальных эффектов через Particle System и VFX Graph, настройки освещения и постобработки.
Требуются глубокие знания Shader Graph и HLSL, умение писать Editor Tools на C#, опыт профилирования производительности и оптимизации Draw Calls. Работа в небольшой команде над RPG/MMO проектом, с гибким подходом к инструментам и pipeline.
Are you ready to take on the Technical Artist - MMORPG Visuals, Shader & VFX Mastery role at Enfint?
If your experience matches this role, we encourage you to apply.
All applications are reviewed carefully by our team.
This is a Full Time role.
The position is based in United States.
This opportunity is part of our work in Marketing & Media, Engineering.
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