Software Engineer, Neural Graphics Developer Tools
Listed on 2026-05-02
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Software Development
AI Engineer, Software Engineer, Game Development / Testing
Overview
Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering technology? Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and experienced team? Are you ready to move at the speed of light?
NVIDIA is seeking a deeply technical, creative and innovative software engineer to help pioneer the next generation of Graphics Developer Tools. In this role, you will work closely with our research team to develop new tools and related technologies that not only streamline graphics performance but also support emerging technologies, like neural rendering, to enhance visual quality and efficiency.
What You'll Be Doing- Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.
- Create innovative new tools that bridge AI & graphics in next generation workflows.
- Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.
- Drive technology discussions and provide feedback on system architecture.
- Accurately estimate and prioritize tasks in order to create realistic delivery schedules.
- Write fast, effective, maintainable, reliable and well-documented object-oriented code.
- Document requirements and designs, and review documents with key partners.
- Meet with the QA Department to develop test plans for new features.
- BS/MS in Computer Science, Computer Engineering, or equivalent experience.
- 5+ years of relevant work experience in software development
- Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.
- Excellent C/C++ programming skills.
- Ability to provide accurate estimates to ensure delivery of software on time.
- Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.
- Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as Tensor Flow or PyTorch.
- Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.
- Excellent written and verbal communication skills.
- Familiarity with deep learning and AI, particularly in applying these technologies to enhance graphics performance and quality.
- Background in the game industry, research, or in a field that requires high-performance graphics.
- Be able to demonstrate initiative and determination to get things done.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4. You will also be eligible for equity and benefits.
Application DetailsApplications for this job will be accepted at least until May 3, 2026. This posting is for an existing vacancy.
About NVIDIA and Equal OpportunityNVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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