Lead Scene Generation Engineer
Listed on 2026-08-08
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Software Development
Software Engineer, C++ Developer, Embedded Software Engineer
Scene Generation Engineer
The Engineering Services Division is searching for a Scene Generation Engineer towards the design, development, and validation of high-fidelity physics-based 3D radiometric synthetic environments across a full range of environments encompassing tactical, strategic and surveillance scenarios. Provide a working understanding in multiple disciplines, including radiometry of targets and background scene objects, graphical programming, advanced software and architecture development, and real-time hardware-in-the-loop system integration.
The ideal candidate has experience in software development in a distributed team environment, is proficient using Linux, has graphical programming experience especially with regards to physics-based rendering, and understands and has experience with the principles of radiometry and reflection of electromagnetic energy.
Responsibilities:
- Design, develop, and validate high-fidelity physics-based 3D radiometric synthetic models for use in scene generation software across a full range of environments encompassing tactical, strategic and surveillance scenarios.
- Provide integration support of our scene generation software into real-time hardware-in-the-loop laboratories, providing expertise to resolve software and integration issues and ensure scene generation quality.
- Develop software tools to advance and support model development, integration, analysis and visualization, and enhanced user interfaces.
- Review software developed by peers and provide technical feedback and guidance.
- Mentor junior software engineers and promote software engineering best practices.
- Identify opportunities to improve software quality, development efficiency, and system performance.
Required Qualifications:
- Bachelor's degree in Engineering, Physics, Computer Science, Software Engineering, or a related technical discipline.
- Minimum of 15 years of progressively responsible software engineering experience.
- Strong experience in object-oriented software design and development.
- Experience with software architecture and design patterns.
- In depth or breadth of experience in graphical programming, radiometry, and modern object-oriented software development, and integration in real-time hardware in the loop environments
- Proficiency in one or more of the following: C++, OpenGL, CUDA, Python
- Experience developing applications in Linux environments.
- Experience with Git or other version control systems.
- Experience with software testing methodologies and debugging tools.
- Excellent analytical, communication, and problem-solving skills.
- Able to lead the technical development of complex models and systems across functional teams and/or projects
- Works comfortably in a team environment by sharing ideas and experiences with others, solicits feedback and asks relevant questions.
- Able to excel in a fast-paced, deadline-driven environment, where small teams share a broad variety of duties.
- Secret security clearance
Preferred Qualifications:
- Graphical programming proficiency especially with regards to physics-based rendering
- Proficient with the principles of radiometry and reflection of electromagnetic energy
- Experience working within DoD development environments.
ITAR Requirement:
This position requires access to information that is subject to compliance with the International Traffic Arms Regulations ("ITAR") and/or the Export Administration Regulations ("EAR"). In order to comply with the requirements of the ITAR and/or the EAR, applicants will be asked to provide specific documentation to verify U.S. person status under the ITAR and the EAR. A "U.S. person" according to their definition is a U.S. citizen, U.S. lawful permanent resident (green card holder), or protected individual such as a refugee, or asylee.
See 22 CFR § 120.15. Some positions will require current U.S. Citizenship due to contract requirements.
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