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Software​/Game Developer

Job in Indiana Borough, Indiana County, Pennsylvania, 15705, USA
Listing for: nextjobz
Full Time, Seasonal/Temporary position
Listed on 2026-07-27
Job specializations:
  • Software Development
    Game & 3D/XR Development, Software Engineer, C++ Developer, Python
Salary/Wage Range or Industry Benchmark: 10847 - 18983 USD Yearly USD 10847.00 18983.00 YEAR
Job Description & How to Apply Below
  • Develop, maintain, and optimize 2D applications and interactive experiences using the Godot Game Engine.
  • Write clean, efficient, and maintainable code in C++ and Python.
  • Apply Object-Oriented Programming principles to design scalable and reusable software components.
  • Work with Godot’s scripting and native extension systems, including GDExtension/Godot-cpp where required.
  • Implement and troubleshoot networking features using TCP/IP, UDP, and related networking protocols.
  • Integrate third-party C/C++ libraries into existing applications and development pipelines.
  • Support multimedia processing workflows using tools such as FFmpeg when needed.
  • Assist with integration of video/network streaming technologies, including NDI SDK where applicable.
  • Use AI-assisted development tools and prompt engineering workflows to improve productivity, debugging, and code generation.
  • Collaborate with designers, developers, and technical teams to translate requirements into functional software features.
  • Debug, test, and optimize applications for performance, stability, and reliability.
  • Document technical implementations, workflows, and integration processes clearly for internal use.
Company Name: Kreatech

Location: Anywhere in Bangladesh

Job Type: Full-Time

Workplace Type: Full-time

Job : IJOB
  • Develop, maintain, and optimize 2D applications and interactive experiences using the Godot Game Engine.
  • Write clean, efficient, and maintainable code in C++ and Python.
  • Apply Object-Oriented Programming principles to design scalable and reusable software components.
  • Work with Godot’s scripting and native extension systems, including GDExtension/Godot-cpp where required.
  • Implement and troubleshoot networking features using TCP/IP, UDP, and related networking protocols.
  • Integrate third-party C/C++ libraries into existing applications and development pipelines.
  • Support multimedia processing workflows using tools such as FFmpeg when needed.
  • Assist with integration of video/network streaming technologies, including NDI SDK where applicable.
  • Use AI-assisted development tools and prompt engineering workflows to improve productivity, debugging, and code generation.
  • Collaborate with designers, developers, and technical teams to translate requirements into functional software features.
  • Debug, test, and optimize applications for performance, stability, and reliability.
  • Document technical implementations, workflows, and integration processes clearly for internal use.
Requirements

  • Experience:

    2-4 years
  • Education:
  • Skills:

    game development, game programming, knowledge of game engines like unity or unreal engine, gameplay programming, video game production, gui development, game design, plugin development, plugindevelopment, cross-platform development
Last Date of Application: 13 August 2026 #J-18808-Ljbffr
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