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Sr. Software Engineer (C, C++, or Rust

Job in Indiana Borough, Indiana County, Pennsylvania, 15705, USA
Listing for: Partnerverse
Full Time position
Listed on 2026-08-08
Job specializations:
  • Software Development
    Backend Developer
Salary/Wage Range or Industry Benchmark: 180000 - 260000 USD Yearly USD 180000.00 260000.00 YEAR
Job Description & How to Apply Below
Position: Sr. Software Engineer (C, C++, or Rust)

We are looking for a Senior Systems Engineer with 10+ years of experience in systems-level engineering (Rust/C/C++), including 5+ years of production Rust, to design and build high-performance, low-latency, fault-tolerant trading infrastructure. Prior hands-on experience with financial trading systems is mandatory.

Responsibilities
  • Design, develop, and maintain high-performance backend services using Rust
    - Build scalable and reliable distributed systems capable of handling high request volumes
    - Optimize application performance, memory usage, and resource utilization
    - Design clean, maintainable, and well-tested software architecture
  • Collaborate with product, engineering, and Dev Ops teams to deliver production-ready solutions
  • Participate in architecture discussions, code reviews, and technical planning
    - Troubleshoot production issues and improve system reliability and observability
    - Write clean, well-documented, production-quality code following engineering best practices
Required Qualifications
  • 10+ years of professional systems programming experience in Rust, C, or C++ (5+ years production Rust)
  • Mandatory: hands-on experience with financial trading systems — exchanges, order books, matching engines, OMS/RMS, or market data systems (equities, F&O, FX, commodities, or crypto)
  • Strong understanding of exchange mechanics — order types, price-time priority matching, spot trading, derivatives (futures/perpetuals), options, margining and liquidation concepts
  • Strong experience building production-grade, low-latency, high-throughput backend applications
  • Solid understanding of distributed systems and concurrent programming — Raft/consensus, replication, snapshots, deterministic state machines, exactly-once semantics
  • Advanced concurrency: lock-free/wait-free structures, ring buffers, thread-per-core design, core pinning
  • Strong understanding of networking concepts — TCP/IP, UDP, multicast, real-time communication, asynchronous networking
  • Experience designing and implementing binary communication protocols for inter-service communication (SBE, Protocol Buffers, Flat Buffers, Cap'n Proto)
  • Experience with microservices architecture and event-driven systems
    - Experience with messaging systems such as Aeron, Kafka, NATS, or similar high-performance platforms
  • Strong understanding of in-memory data structures and efficient memory management — cache lines, memory ordering, NUMA, allocation-free design
  • Experience working with relational databases and caching systems
  • Experience working in Linux-based production environments
  • Familiarity with containerization and modern deployment practices
  • Strong debugging, profiling, and benchmarking skills (perf, flame graphs, Criterion) - Excellent problem-solving and analytical abilities; ability to work independently and take ownership of technical deliverables
Preferred Technical Experience
  • Tokio, Tonic (gRPC), Serde, Tracing, Criterion, Cargo/Clippy/Rustfmt
    - Aeron, LMAX Disruptor, Chronicle, or FIX engines
  • Kernel-bypass networking concepts (, DPDK, ); hardware time stamping
  • Lock-free or wait-free programming techniques
  • Options pricing / Greeks / volatility surface exposure
Preferred Qualifications
  • Experience designing highly available and fault-tolerant systems (active-active, consensus-based failover)
  • Deterministic simulation / property-based testing of stateful systems
  • Exposure to cloud infrastructure and production monitoring tools
  • Open-source contributions (openraft, Tiger Beetle, tokio, etc.) or personal Rust systems projects
Selection Process
  • 3 Rounds of Technical Interview
  • 1 Round of Management Interview
  • Shortlisting based on work evidence (repo/PR/design doc/write-up of a hard problem solved)
  • Systems design deep-dive (order book / matching engine design), hands-on coding round, distributed systems round
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