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Lead Gameplay AI Engineer

Job in Iowa City, Johnson County, Iowa, 52240, USA
Listing for: That's No Moon Entertainment
Seasonal/Temporary position
Listed on 2026-06-12
Job specializations:
  • Software Development
    AI Engineer (Applied/Software), Game Development / Testing
Salary/Wage Range or Industry Benchmark: 195000 - 243000 USD Yearly USD 195000.00 243000.00 YEAR
Job Description & How to Apply Below

Company Overview

That’s No Moon is an independent studio of storytellers and game‑makers who believe in the power of narrative‑driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices.

Role Overview

Lead Gameplay AI Engineer – an opportunity to push the boundaries of Gameplay AI for a forthcoming AAA title. You will work side‑by‑side with designers, architect, build, and maintain AI systems that bring characters and the world to life, crafting believable, innovative AI experiences.

Responsibilities
  • Own gameplay AI systems and related engineering tasks and development.
  • Directly manage a team of AI engineers, including career management, growth, and mentorship.
  • Architect, implement, and maintain production quality C/C++ for AI systems, behaviors, tools, and workflows.
  • Provide technical leadership and counsel, ranging from short‑term AI problem solving to long‑term AI roadmap planning.
  • Guide the production team for scheduling, while identifying and reducing risks across AI feature development.
  • Collaborate with engineers and other disciplines to deliver exceptional gameplay experiences.
  • Build and foster a highly collaborative, transparent culture that is safe and values innovation, diversity and work‑life balance.
  • Drive innovation in AI character behaviors, ensuring NPCs feel believable and contribute meaningfully to gameplay and storytelling.
  • Analyze different approaches to solve AI problems and discuss the tradeoffs between them.
  • Write and maintain relevant documentation.
Requirements & Skills
  • Shipped at least one AAA game or equivalent complexity in a Gameplay AI‑related role.
  • Shipped at least one AAA game or equivalent complexity with Unreal Engine.
  • At least 7 years of professional C++ experience.
  • Console development experience is a plus.
  • Experience with machine learning is a plus.
Qualities
  • Ability to lead and mentor engineers, guiding growth in both AI‑specific and broader technical skills.
  • Excellent interpersonal skills, communication, both verbally and written.
  • Work independently with minimal supervision.
  • Good conflict resolution abilities across varied disciplines.
Compensation

Estimated base pay range for this role is $195,000 - $243,000 (U.S. only).

Benefits

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part‑time or temporary employment status.

Equal Opportunity Statement

That’s No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.

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