Manager - Character Artist
Listed on 2026-02-21
-
Creative Arts/Media
Video Game -
Entertainment & Gaming
Video Game
Irvine, California, United States - Full Time
Start Date:
Immediate
Expiry Date: 04 Mar 26
Posted On: 04 Dec 25
Experience:
10 year(s) or above
Remote Job:
Yes
Telecommute:
Yes
Sponsor Visa:
No
- Character Art
- AAA Quality Art Creation
- Character Design
- Art Pipelines
- Maya
- Z-Brush
- Substance Painter
- Marvelous Designer
- Photoshop
- High Poly Modeling
- Low Poly Modeling
- Unreal Engine 5.x
- Human Anatomy
- Clothing Creation
- Animal Anatomy
- Coaching
Obsidian Entertainment is looking for a talented and self‑motivated Character Artist to join our growing team of RPG developers. The Character Artist position requires knowledge of current AAA‑quality art creation, consistent character design, and effective character art pipelines. This person appreciates the value of the production schedule and how to fit project goals within it. The position requires the ability to work hybrid at minimum 3 days a week at the Obsidian Entertainment office in Irvine, CA.
Responsibilities- Sculpt, model, and UV widgets, as well as create textures and materials for AAA‑quality characters and creatures.
- Work closely with art leads to ensure visual targets are met and stylistically consistent.
- Participate in technical and aesthetic problem‑solving discussions for the entire project.
- Evolve and maintain an effective character asset pipeline to produce content for an RPG.
- 8+ years of game industry experience with 1 shipped title as a Character Artist.
- Proficiency in Maya, Z‑Brush, Substance Painter, Marvelous Designer, and Photoshop.
- Strong high and low poly modeling skills.
- Demonstrable experience using Unreal Engine 5.x at a senior level.
- Strong knowledge of human anatomy, clothing creation tools, and animal anatomy.
- Experience managing and coaching employees.
- Texture and shader creation skills within a P pipeline.
- Knowledge of rig creation and skinning.
- Character and prop conceptual design skills.
- A web portfolio that demonstrates a range of high‑quality, 3D art.
- Examples of modeled, textured, and lit characters.
- Samples from previous industry work.
- Hard surface modeling examples.
- Real‑time shader examples.
- Advanced material and rendering samples.
- Quality 2D or 3D conceptual examples.
Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
The estimated base pay range for this role is: $120,730 - $178,940 per year.
Please, no phone calls or drop‑ins. We only accept electronic applications.
#J-18808-Ljbffr(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).