Game Director (Unannounced Project
Listed on 2026-08-02
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Entertainment & Gaming
Game & 3D/XR Development
Location: Town of Poland
What will you be doing on a day-to-day basis?
This position requires working in hybrid model in our Warsaw office
Ownership & Vision
Taking ownership and developing the game direction,
Owning the game's trajectory from first concept & prototypes to market & release, taking full accountability for the delivery of a high-quality, enjoyable & positive player experience with commercial success,
Work with creative leadership and members of the management team to define the game and unify visions,
Delivering guidelines, mandates to the team to design specific gameplay features,
Translating the creative vision into design mechanics, systems and whole player experience,
Ensuring that all elements work together to fulfill the vision,
Manage various creative ideation steps from pitching ideas to rapid prototyping,
Adapting to technical & production constraints and readjusting design direction if needed,
Ensuring strong alignment with the CCO and CPO on the creative and production vision.
Production
Reviewing and debating budgets & schedules with the producers,
Working with production team to set the best direction and track the progress during game production,
Supporting best practices through the production process.
Cooperation & Leadership
Collaborate with cross-functional teams to ensure cohesion of all conceptual, technical, visual and narrative elements,
Supporting designers in delivering high quality features that enhance game’s vision,
Working with tech team to evolve technology and ensure that it supports game direction,
Resolving creative and technical roadblocks,
Hands‑on attitude while using tools and leading all teams by example.
Feedback
Regularly play the game for feedback and quality control purposes,
Support team members in feature development and provide mentoring and constructive feedback to reach quality.
Market research
Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices, and share them with our studios,
Aligning the creative vision with the project's business goals and target audience expectations.
Following market trends to update the production processes and our best practices.
- At least 7 years of experience with a focus on design, art or creative direction,
- Experience in game design will be a big plus and advantage,
- Experience as Game Director, Creative Director, Design Lead/Director or Art Director/Lead,
- Experience in leading teams with size of at least 20 developers,
- Experience with prototyping and shipping games using Unreal Engine and knowledge of its limitations,
- Very good knowledge of both Polish and English (minimum B2 level),
- Understanding of our approach - meaningful entertainment & relatable games
- Proven experience in working on games with similar approach will be a big plus and advantage
- Mindset & Attitude
- Towards creative work:
Innovative, creative, curiosity - Towards people: empathetic, collaborative
- Toward project: problem solving, critical thinking, strong adaptability;
- Towards creative work:
- Ability to examine data and draw meaningful conclusions;
- Very good communication, organizational, interpersonal and mentoring skills;
- Deep understanding of the gamedev market & current trends and a strong passion for video games.
- Health and Wellness
- psychological support/care
- private medical package
- Multisport
- Development
- team training budget
- in‑office library
- Our office
- near Metro Stadion Narodowy and Dworzec Wschodni stations
- dog‑friendly
- in‑house gym
- no dress code
- car and bike parking
- chill zone
- video, board and arcade games
- Working conditions
- flexible working hours
- hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
- 20 or 26 days of fully‑paid holiday leave
- international working environment
- Fair compensation
- attractive bonus system – annual bonus, motivation programme
- transparent salary brackets
- Events and more
- attendance in game dev events
- relocation budget for candidates from abroad
- referral program
- annual company events
- merch/swag
- preferential loans
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