Unity UI/UX Engineer — Game Tools & Pipeline
Listed on 2026-10-07
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Software Development
Game & 3D/XR Development, Software Engineer, C# / Unity Developer, App Developer - Mobile/Web
Netflix in Jefferson City, MO is seeking a UI/UX Engineer to bridge UX design, art, and programming within the Harmony game software. The role focuses on implementing UI/UX assets and pipelines in Unity, ensuring performance and visual fidelity for gameplay features.
You will collaborate with designers, artists, and engineers to optimize tooling, pipelines, and shader work, while maintaining strong code quality and cross-team communication.
We invite applications for the Unity UI/UX Engineer — Real-Time Game Tools & Pipeline position located in Jefferson City, MO, United States.
This opportunity is part of our work in IT & Technology.
The advertised compensation is 27.552 - 41.328.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Unity UI/UX Engineer — Real-Time Game Tools & Pipeline role in the description above.
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