Concept Artist
Listed on 2026-09-05
-
Entertainment & Gaming
Game & 3D/XR Development
Location: Northern
Mob Entertainment
is a startup multimedia studio that is best known for our hit indie horror game "
Poppy Playtime
". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.
To give a taste of our brand's popularity, more than 100 billion You Tube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime." Poppy Playtime is one of hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, Poppy Playtime was the #2 most searched terms on You Tube in the last 12 months in the U.S. (only behind a recent Disney film), and Poppy Playtime has over 5 billion views on Tik Tok.
As a Concept Artist, you'll help define the visual identity of our horror franchise from early ideation through production. You'll work closely with Creative Direction, Game Design, Narrative, Environment Art, Character Art, Animation, and VFX to develop compelling concepts that balance artistic vision with gameplay requirements.
This is a highly collaborative role for someone who can move quickly, iterate based on feedback, and produce exceptional visual development across characters, creatures, environments, props, and key moments.
What You'll Do- Create high-quality concept art that establishes the visual direction for characters, creatures, environments, props, and interactive gameplay elements.
- Design memorable horror characters, monsters, and antagonists that support gameplay, narrative, and emotional tension.
- Develop mood paintings, lighting studies, color scripts, and cinematic key art that define atmosphere and tone.
- Produce environment concepts that support first-person gameplay, exploration, pacing, and environmental storytelling.
- Explore multiple visual directions quickly through thumb nailing and rapid iteration.
- Collaborate closely with Creative Direction to refine and maintain a cohesive visual style.
- Partner with Narrative and Design teams to ensure concepts reinforce story beats, gameplay mechanics, and player experience.
- Work alongside Character, Environment, and Outsourcing teams by providing production-ready callouts, orthographic views, material breakdowns, and design documentation.
- Help establish visual standards and mentor junior artists through feedback and art reviews.
- Balance creative ambition with production realities, delivering polished work under tight deadlines.
- Contribute to building and evolving the visual language of an established entertainment IP while introducing fresh ideas that fit naturally within the franchise.
Required Qualifications
- 3+ years of professional concept art experience in games, film, or entertainment.
- Shipped at least one AA title, or equivalent experience on a commercially released project.
- Exceptional portfolio demonstrating advanced visual development skills and design thinking.
- Strong understanding of horror visual language, mood, suspense, and psychological storytelling.
- Expert drawing, composition, lighting, perspective, anatomy, and color skills.
- Experience designing creatures, environments, architecture, props, and characters.
- Ability to work from rough ideas through polished production-ready concepts.
- Strong communication and collaboration skills with multidisciplinary teams.
- Comfortable receiving and incorporating feedback through rapid iteration.
- Highly organized with the ability to manage multiple priorities independently.
- Experience working on horror, thriller, dark fantasy, or suspense titles.
- Familiarity with established entertainment IP and adapting existing visual styles.
- Experience creating concepts for first-person gameplay.
- Knowledge of Unreal Engine workflows and real-time production pipelines.
- Experience with 3D block-ins using Blender, Maya, or similar tools.
- Understanding of cinematic composition and storyboarding.
- Experience mentoring artists or leading visual development initiatives.
- Familiarity with outsourcing pipelines and providing art direction…
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