Graphics Software Engineer
Listed on 2026-08-05
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Software Development
Software Engineer, C++ Developer, Game & 3D/XR Development
Graphics Software Engineer
Are you looking for a unique opportunity to impact significant advances to the nation's groundbreaking integrated air and missile defense (IAMD) systems?
Are you an engineer driven to expand your skills in order to solve both current and emerging needs of the Department of Defense (DoD) and Intelligence Community (IC)?
Would you like to join a team of skilled engineers and scientists to develop Electro-Optical (EO)/Infrared (IR) simulation capabilities?
If so, we're looking for someone like you to join our team at APL!
We are seeking a creative, driven, and motivated software engineer to help invent, build, and sustain engineering rendering software for producing complex scenes, objects, and simulation-derived data. You will join a hardworking, multidisciplinary team that develops high-impact engineering capabilities for programs of national importance. As a member of our team, you will collaborate with engineers, scientists, and analysts to advance rendering methods that support analysis, simulation, and assessment of complex operational systems.
Asa Graphics Software Engineer, you will:
Qualifications
You meet our minimum qualifications for the job if you...
- Possess a BS with 8+ years, an MS with 6+ years, or a PhD with 3+ years of experience in Computer Science, Computer Engineering, Electrical Engineering, Applied Mathematics, Physics, or a related technical field, developing graphics, rendering, simulation, game-engine, or other GPU rendering software.
- Have experience working effectively in large codebases.
- Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with demonstrated ability to design, implement, and debug rendering pipelines.
- Are proficient in C++ and comfortable developing performance-sensitive software.
- Have experience with graphics concepts such as rendering pipelines, shaders, buffers, textures, camera models, coordinate transforms, lighting, materials, or scene management.
- Are comfortable solving problems in 3D geometry using linear algebra.
- Can work effectively both independently and as part of a collaborative technical team.
- Have demonstrated experience in GPU programming, shader optimization, real-time rendering performance analysis, or graphics pipeline profiling.
- Can communicate technical ideas clearly through documentation, presentations, and technical discussions.
- Are able to obtain a Secret security clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship.
Minimum Rate $105,000 Annually
Maximum Rate $290,000 Annually
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