Graphics Software Engineer Jobs
Listed on 2026-08-16
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Software Development
Software Engineer, C++ Developer
Software Engineer
Are you looking for a unique opportunity to impact significant advances to the nation's groundbreaking integrated air and missile defense (IAMD) systems? Are you an engineer driven to expand your skills in order to solve both current and emerging needs of the Department of Defense (DoD) and Intelligence Community (IC)? Would you like to join a team of skilled engineers and scientists to develop Electro-Optical (EO)/Infrared (IR) simulation capabilities?
If so, we're looking for someone like you to join our team at APL! We are seeking a creative, driven, and motivated software engineer to help invent, build, and sustain engineering rendering software for producing complex scenes, objects, and simulation-derived data. You will join a hardworking, multidisciplinary team that develops high-impact engineering capabilities for programs of national importance. As a member of our team, you will collaborate with engineers, scientists, and analysts to advance rendering methods that support analysis, simulation, and assessment of complex operational systems.
As a Graphics Software Engineer, you will:
Qualifications You meet our minimum qualifications for the job if you...
- Possess or are currently pursuing a PhD in Computer Science, Computer Engineering, Electrical Engineering, Applied Mathematics, Physics, or a related technical field.
- Have 5+ years of experience developing graphics, rendering, simulation, game-engine, or other GPU rendering software.
- Have experience working effectively in large codebases.
- Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with demonstrated ability to design, implement, and debug rendering pipelines.
- Are proficient in C++ and comfortable developing performance-sensitive software.
- Have experience with graphics concepts such as rendering pipelines, shaders, buffers, textures, camera models, coordinate transforms, lighting, materials, or scene management.
- Are comfortable solving problems in 3D geometry using linear algebra.
- Can work effectively both independently and as part of a collaborative technical team.
- Have demonstrated experience in GPU programming, shader optimization, real-time rendering performance analysis, or graphics pipeline profiling.
- Can communicate technical ideas clearly through documentation, presentations, and technical discussions.
- Are able to obtain a Secret security clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship.
About Us Why Work at APL? The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates.
At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area.
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