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Mocap Operator

Job in Los Angeles, Los Angeles County, California, 90079, USA
Listing for: Electronic Arts
Full Time, Seasonal/Temporary, Contract position
Listed on 2026-02-15
Job specializations:
  • Creative Arts/Media
    Music / Audio Production, Video Game, TV / Film Production
  • Entertainment & Gaming
    Music / Audio Production, Video Game, TV / Film Production
Salary/Wage Range or Industry Benchmark: 10000 - 60000 USD Yearly USD 10000.00 60000.00 YEAR
Job Description & How to Apply Below

Locations
:
Los Angeles - Chatsworth, California, United States of America

Role

212490

Worker Type

Temporary Employee

Studio/Department

Work Model

On Site

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences.

We are a diverse team, unified through collaboration, culture and craft.

The EA Create Capture team provides high-quality body motion performances for in-game, cinematic and narrative sequences.

Reporting to the Studio Manager, the Mocap Operator is a member of Acquisition team - the crew that prepares and executes motion capture recording sessions.

This is a 12-month contract, based full-time onsite at the Chatsworth studio.

Your responsibilities:

  • Participate in motion capture recording sessions including daily production prep and capture system set up.
  • Proficiently operate proprietary tools related to the acquisition systems.
  • Learn proprietary art pipelines, new technology, and processes.
  • Under the guidance of the Senior Acquisition team members, participate in the construction/assembly of set pieces and props.
  • Maintain and troubleshoot the studio Audio and Video systems.
  • Proficiently conduct talent wardrobe fittings and motion capture marker application.
  • Help document workflows and pipelines.
  • Contribute to postmortems, provide feedback, help improve motion capture process and data output.
  • Assist the scan acquisition team with acquiring 3d character asset data during scanning sessions when needed.
  • Aid with scanning camera equipment setup, care, and operation when needed.

Minimum 3 years of production experience in a related entertainment industry:
Film, TV, Video Games, VFX, Theater.

Minimum 2 years of experience in an on-set motion capture related role.

Adept with motion capture systems and workflows (Vicon preferred).

Experience handling the pressures of being on-set and working in a live production environment.

You should also have experience in at least one of the following areas:

  • General motion capture knowledge.
  • 3D animation software, such as Motion Builder.
  • Audio/Video production.
  • Animation.
  • Kinesiology.
  • Carpentry or set construction.
  • Film/theater/concert stagecraft and rigging.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.

Pay is just one part of the overall compensation at EA.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and…

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