Lead Event Producer
Listed on 2026-09-12
-
Entertainment & Gaming
Event Management & Planning, TV & Film Production, Music & Audio Production
About this position
RTS is an enthusiast culture company that builds at the intersection of gaming, creators, and brands. From global live events to bespoke branded content, we exist to create meaningful connections between fans and the worlds they love. Our team brings deep expertise across partnership sales and marketing, talent management, event production, media, community building, and IP development.
About EvoFor more than 20 years, the Evolution Championship Series (Evo) has produced the largest and longest-running fighting game tournament conventions in the world. Our events are gathering points where players, fans, publishers, developers, creators, and brands come together to celebrate fighting games and the communities that make them thrive.
Beyond our flagship live events, Evo continues to expand how we create, celebrate, and grow fighting game fandom around the world.
Role OverviewAs the Lead Event Producer, your primary remit will be to serve as the project leader and operational engine behind Evo’s flagship live events. You will be at the center, driving cross-functional alignment across Product, Marketing, Event Operations, Broadcast Production, and Business Development from initial concept through to on-site delivery.
This role sits within the Evo Product & Community organization and acts as the connective tissue across all internal and external work streams. You will ensure that master project milestones, event product features, show programming and on-site experiential builds land on schedule, within budget, and to the highest standard of execution.
The ideal candidate combines deep live event project governance with commercial acumen, a collaborative leadership style, and an understanding of the competitive video games landscape.
Reporting StructureYou will report to Evo’s General Manager.
Key Responsibilities Strategic Project Leadership- Build, own, and govern the end-to-end master event schedule, aligning Go-to-Market (GTM) marketing timelines, event feature rollouts, stage build-outs, and broadcast production milestones.
- Serve as the primary coordination point across Product, Event Ops, Creative, Marketing, and Broadcast to resolve dependencies, eliminate resource bottlenecks, and prevent operational friction.
- Serve as the central intake and evaluation point when project requirements shift (e.g., last-minute stage reveals, tournament bracket expansions, or venue adjustments), assessing downstream impacts across broadcast, ops, and budget.
- Proactively identify delivery bottlenecks and operational risks well ahead of event windows, implementing practical solutions to maintain delivery excellence.
- Develop and refine standardized event intake briefs, RACI matrices, and project documentation templates across the organization.
- Support Business Development and Product by translating external partner agreements, including game publisher showcases, strategic partner activations, and regional operating partnerships, into clear cross-functional operational plans.
- Coordinate across Broadcast, Creative, and Event Ops to ensure partner deliverables (stage share-of-voice, show floor footprints, digital broadcast assets, and promotional integrations) land seamlessly without compromising tournament flow.
- Partner with internal account managers to monitor and confirm the accurate on-site and on-stream delivery of all contracted partner inventory and experiential commitments.
- Manage and track the overall event project budget, monitoring departmental allocations across Ops, Marketing, Product, and Broadcast to ensure financial discipline.
- Partner with internal department leads to review vendor contracts, production scopes, and contractor allocations to…
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).