×
Register Here to Apply for Jobs or Post Jobs. X

Senior Audio Designer - Narrative Focus

Job in Los Angeles, Los Angeles County, California, 90079, USA
Listing for: Hoyoverse
Full Time position
Listed on 2026-09-29
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 135000 - 175000 USD Yearly USD 135000.00 175000.00 YEAR
Job Description & How to Apply Below

HoYoverse is committed to providing immersive virtual world experiences to players around the world. We have brought fans popular games including Genshin Impact, Honkai:
Star Rail, Honkai Impact 3rd, Tears of Themis, and Zenless Zone Zero, as well as a wide range of entertainment content.

Community is at the heart of everything we do. We are devoted to engaging fans and fostering an enthusiastic and inclusive global community.

Pushing the boundaries of imagination, we consistently explore cutting-edge game development technologies.

In the future, we will continue to expand our content production, technology research, and publishing duties through operations in offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.

When you apply to a position with HoYoverse, we will process your personal data. To learn more, please review our comprehensive Global Applicant and Candidate Privacy Policy .

We are building a game where narrative is discovered through both traditional means like cutscene, and emergent gameplay elements like dialogue choices. We’re looking for someone to help craft a coherent audio story that stitches intermittent parts together to deliver a unified experience.

You will be working with gameplay, narrative, and art in order to both figure out the experience that we’re want to deliver to players, as well as the internal processes used to create this non-linear story. This requires resourcefulness, clear communication, and someone who deeply understands how games feel from the player's side.

You will partner with quest designers, technical designers, and engineers to build the audio functions and logic needed to deliver this experience. You will also work with and guide our in-house audio talent, elevating the audio experience through a mixture of your work and mentorship.

What you will do:
  • Co-create the audio vision for narrative cohesion. Craft and implement dynamic, audio systems in Wwise and UE5 to make branching gameplay feel like an authored experienced.
  • Collaborate with designers across disciplines, including gameplay, systems, quest, and narrative to identify where story emerges through play. Propose audio solutions that surface and strengthen those moments.
  • Help the team identify risks and keep the audio vision moving forward even when the broader design is still taking shape.
  • Partner with technical personnel, including tools engineers and audio programmers. Translate the needs of systemic narrative design into clear technical requirements for our audio tools and pipelines.
  • Establish and document best practices for systemic audio design, creating shared language and process across the team.
  • Play the game relentlessly, and identify stylistic inconsistencies, dead zones, and poor transitions. Advocate for the audio experience across disciplines.
What we're looking for:

Required:
  • 5+ years of game audio design experience
  • A portfolio/demo reel demonstrating systemic or non-linear audio design. Show us how your audio adapts to player choice, state changes, or emergent gameplay.
  • Mastery of dynamic audio implementation in a modern game engine (Unreal Engine 5 strongly preferred).
  • Expertise with Wwise or FMOD, especially for large-scale projects with multiple systems and complex routing.
  • A strong personal relationship with games. You play widely, think critically about how games work, and understand how audio shapes the player's experience from the inside.
  • Excellent communication skills, capable of inspiring others with a creative vision and clearly explaining technical needs to engineering partners.
Preferred (Nice-to-Haves):
  • Experience on shipped branching narrative games, open-world titles, immersive sims, or games where story emerges through systems.
  • Experience mentoring…
Position Requirements
10+ Years work experience
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)
0
200
Filters
Education Level
Experience Level (years)
Posted in last:
Salary