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Technical Artist; Pipeline Tooling and Houdini

Job in Los Angeles, Los Angeles County, California, 90001, USA
Listing for: Insight Global
Full Time position
Listed on 2026-07-09
Job specializations:
  • Software Development
    Computer Software / Middleware
Job Description & How to Apply Below
Position: Technical Artist (Pipeline Tooling and Houdini)

Technical Artist

We are seeking a Technical Artist with a strong focus on pipeline development and tooling, who can operate as a technical generalist across systems. You'll work at the seam of art and engineering — authoring Houdini Digital Assets (HDAs) for generating rich environments and building the tooling and automation that move that content reliably from Houdini → USD → a proprietary real-time engine s is a Houdini-grounded, pipeline-weighted role: deep procedural skill paired with strong tools and automation instincts, in a fast-moving AI-creation environment.

(Focus is procedural generation and pipeline — not animation or character rigging.)

Job Responsibilities

  • Build and maintain procedural generation tools (Houdini HDAs) for environment content — terrain, biome scatter, grass, modular buildings, paths, vistas, and tree LODs
  • Design and harden the content pipeline and tooling from Houdini → USD → a proprietary real-time engine — including cloud-based Houdini execution, asset processing, and build/validation/deployment automation
  • Develop artist-facing tools and automation that improve throughput across asset creation, integration, and deployment
  • Drive performance and reliability — profiling, optimization, and stability across the content lifecycle, to mobile runtime budgets (polyreduce, LODs, billboards, draw-call/poly limits)
  • Build shader/material features for environment content (triplanar, blending, biome-mix, vertex-color) and own the kit metadata + mask/output contracts downstream consumers depend on
  • Help evolve pipelines toward AI/agent-driven workflows — wrap generators as agent-callable tools, build automated evaluation coverage, and translate existing Houdini systems into more automated/intelligent ones
  • Operate as a technical generalist — plug gaps across optimization, debugging, asset workflows, and the C++ tool layer as needed
  • Partner with engineering, infra, and content leads; resolve cross-functional blockers quickly
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