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Cinematic Pipeline Engineer
Job in
Los Angeles, Los Angeles County, California, 90079, USA
Listed on 2026-08-17
Listing for:
Jobtailor
Full Time
position Listed on 2026-08-17
Job specializations:
-
Software Development
Python, Unix/Linux
Job Description & How to Apply Below
- Design and develop tools that improve artist productivity, reduce iteration time and enhance production quality.
- Develop custom tools, plugins and automation using Python, C++ and Unreal Engine.
- Build and maintain rendering workflows using Movie Render Graph (MRG) and Movie Render Queue (MRQ) to support complex cinematic rendering pipelines.
- Develop and maintain integrations between Unreal Engine and production tracking systems, including Shot Grid (Flow).
- Partner with artists, production teams and technical stakeholders to understand workflow challenges and deliver practical solutions.
- Extend and integrate third-party applications and tools where appropriate.
- Support, troubleshoot and enhance existing pipeline tools and production workflows.
- Produce clear documentation that supports onboarding, knowledge sharing and long-term maintenance.
- Participate in code reviews and contribute to the continued improvement of engineering practices.
- Stay current with developments in Unreal Engine, virtual production and VFX technologies, identifying opportunities to improve our tooling and workflows.
- Strong experience developing pipeline tools and automation using Python.
- Experience developing Unreal Engine tooling using C++, Python and the Unreal Engine Editor APIs.
- Strong understanding of Unreal Engine 5, including Sequencer, Movie Render Graph (MRG), Movie Render Queue (MRQ) and related cinematic workflows.
- Experience working with production tracking systems such as Shot Grid (Flow).
- Experience working within modern VFX, virtual production or real‑time content pipelines, with an understanding of how tools such as Maya, Houdini and Nuke fit into those workflows.
- Experience using version control systems, including Perforce and Git.
- Strong problem‑solving skills and the ability to investigate and resolve complex pipeline issues.
- Excellent communication skills and the ability to collaborate effectively with artists, production teams and engineers.
- A collaborative mindset and a genuine desire to improve production workflows through better tooling and automation.
- Experience working within Linux‑based production environments.
Demonstrates expertise in developing pipeline tools and automation using Python and C++, with a strong focus on Unreal Engine 5 and cinematic workflows. Capable of collaborating with artists and production teams to enhance productivity and streamline production processes.
Highest-signal resume keywords- Python Automation Development
- Unreal Engine 5 Tooling
- C++ Programming
- Production Tracking Systems (Shot Grid)
- VFX and Virtual Production Experience
- Pipeline Tool Development
- Automation
- Unreal Engine Editor APIs
- Movie Render Graph (MRG)
- Movie Render Queue (MRQ)
- Version Control Systems (Perforce, Git)
- Linux‑Based Production Environments
- Problem‑Solving
- Collaboration
- Communication
- VFX
- Virtual Production
- Real‑Time Content Pipelines
- Unreal Engine
- Shot Grid (Flow)
- Maya
- Houdini
- Nuke
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