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Principal Engine Architect - Game Systems
Job in
Los Angeles, Los Angeles County, California, 90079, USA
Listed on 2026-08-28
Listing for:
Activision Blizzard
Full Time
position Listed on 2026-08-28
Job specializations:
-
Software Development
Game & 3D/XR Development, Software Architect
Job Description & How to Apply Below
Activision Blizzard is seeking a Principal Engineer to oversee game systems development at the engine level. This temporary 6-month role is based in Woodland Hills with onsite work five days a week.
You will lead core system design, memory budgeting, and performance optimization, mentoring teammates along the way. The role requires deep C++ knowledge, a track record on shipped titles, and strong problem-solving and debugging skills.
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