Senior Procedural Technical Artist; Apex Legends
Listed on 2026-06-26
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Entertainment & Gaming
Video Game -
Creative Arts/Media
Video Game
Job Overview
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi‑platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi:
Fallen Order, Star Wars™ Jedi:
Survivor and Medal of Honor:
Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
- This role is an opportunity to participate in a dedicated, long‑term workflow initiative to modernise the way we make content.
- As a Senior you will have broad agency to guide and deliver solutions as you see fit.
- Opportunity to help establish these workflows across the franchise and change how we work.
- Cross‑Discipline
Collaboration:
Champion these techniques with artists, designers, and programmers to ensure procedural systems meet their goals and improve their workflows. - Procedural System Development:
Design artist‑friendly tools and markup to generate content elements (e.g., set dressing, buildings, greeble, and destruction) quickly and easily. - Performance Optimization:
Optimize procedural workflows so they are fast but also the outputs of them so they produce ideal assets. - Research & Development:
Prototype ideas and evaluate new technologies. - Education & Mentorship:
Teach the team how to benefit from these techniques and how to use these tools to their advantage, write clear documentation and guide artists in procedural software techniques.
- Experienced production artist with solid understanding of fundamentals.
- Deep understanding of game pipelines and workflows.
- Technical proficiency processing geometry and procedurally placing content in Houdini, Bifrost or another package.
- Ability to design scalable solutions that adapt to specific product needs, ideally without incurring additional art authoring burden.
- Able to demonstrate a pragmatic approach to cost, risk, and trade‑offs when considering new technology.
- Self‑supporting in Houdini, Python, VEX, USD.
If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed them.
Pay Transparency – North AmericaCompensation And Benefits:
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 – $170,700 CAD
- California (depending on location e.g. Los Angeles vs. San Francisco) *$143,800 – $217,200 USD
Pay is just one part of the overall compensation at EA.
BenefitsIn the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full‑time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new…
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