Scientific Software Engineer | Kumar Lab
Job in
Bar Harbor, Hancock County, Maine, 04609, USA
Listed on 2026-09-28
Listing for:
JAX
Full Time
position Listed on 2026-09-28
Job specializations:
-
Software Development
Machine Learning/ ML Engineer, AI Engineer (Applied/Software)
Job Description & How to Apply Below
** The Kumar Lab studies the genetic and neurological basis of behavior with the goal of therapeutic and mechanistic discovery. We leverage machine learning and computer vision methods to model human diseases by transforming videos of mice into quantitative behavioral traits. Technology developed by our lab has been deployed in the JAX Envision System, a home cage monitoring platform. Envision streams continuous petabyte-scale video from animal housing into a cloud archive and operates on it in close to real time using multi-task algorithms.
Segmentation, pose estimation, and instance assignment are all used for action recognition, action localization tasks using supervised and unsupervised approaches to quantify complex animal behaviors representative of health and disease.
As a Scientific Software Engineer, you will collaboratively shape the machine learning and computer vision engineering behind digital measures, harden pre-existing algorithms, and leverage robust MLOps principles. You will follow technical direction, mentor trainees, and drive publications and model releases that come out of the work.
A successful candidate will be independently motivated, work collaboratively, and contribute meaningfully to the development of therapeutics for neurodevelopmental and neuropsychiatric disorders.
** The Challenges
** Mice are inherently difficult to study because they tend to avoid detection. As highly flexible, deformable animals, they are primarily active in low-light conditions and occupy small, confined spaces. These behaviors create significant challenges for computer vision tasks such as segmentation, pose estimation, instance tracking and identity tracking.
* ** Human Annotation is Expensive.
** Expert behaviorists’ time is limited, so creating a system that enables quick, high impact, scalable annotation is a must.
* ** Occlusion Complicates Behavior Annotation.
** Group-housed mice huddle and occlude each other.
* ** Models Must Generalize.
** Measures must perform across a diversity of genetic backgrounds, environments, coat colors, and sites, and across an archive too large to easily reprocess. Continual learning, edge-case mining, and efficient deployment are critical. You will be working with messy real-world data.
** Minimum Requirements
*
* Education:
Bachelor's required
Experience:
3 years required/5 years preferred
** Key Responsibilities and Essential Functions
**** Responsibility
* *** Time Allocation
*** 70% - Design, train, and deploy computer vision and machine learning models and the pipelines around them, from stated aims through production, working with direction from project sponsors/PIs and senior team members. Write code other people can read, run, and extend. Contribute to the publications and open-source releases that come out of these projects.
* 20% - Evaluate models: quantify how measures hold up across strain, rig, and site. Assess new methods and architectures against our problems and report what actually survives the comparison.
* 10% - Collaborate with lab members, review code, document what you build, and invest in your own technical growth.
** What You're Good At**
* ** Depth in machine learning.
** A master's degree in computer science, machine learning, or a related field is preferred; a BS or BA with equivalent demonstrated experience is considered. Either way we expect roughly three years of hands-on work and the ability to judge whether a method applies to our problem, implement it, and explain its performance.
* ** Proficiency leveraging LLM-based coding assistants** (e.g., Git Hub Copilot, Claude Code) to accelerate development, while maintaining rigorous standards for code quality, correctness, and maintainability.
* ** Production machine…
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