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Adjunct Faculty, Animation and Game Development

Job in Miami, Miami-Dade County, Florida, 33222, USA
Listing for: Inside Higher Ed
Full Time, Part Time, Seasonal/Temporary position
Listed on 2026-06-15
Job specializations:
  • Education / Teaching
    University Professor, Faculty, Online Teaching
Salary/Wage Range or Industry Benchmark: 54.37 USD Hourly USD 54.37 HOUR
Job Description & How to Apply Below

Job Title:

Adjunct Faculty, Animation and Game Development

Location:

Wolfson Campus

Regular/Temporary:
Temporary

Full/Part Time:
Part-Time

Job

Job Details
  • Job Family: FAC
    - Part
    -Time Faculty, Credit Classes
  • Grade: P1
  • Salary: $54.37 - Base Rate
  • Department:
    School of Engineering and Technology
  • Reports To:

    Department Chairperson
  • Closing Date:
    Posted on an Ongoing Basis
  • FLSA Status:
    Exempt
    - Not Eligible for Overtime Compensation
  • First Review Date:
    February 05, 2026
Position Overview

This Adjunct Faculty member will teach courses in Animation and Game Development. Courses may be taught in an array of teaching modalities: MDC In-Person, MDC Live (Learning Interactively in a Virtual Environment), MDC Online (online delivery) and Blended Classes.

Responsibilities
  • Teaches lecture and laboratory sections
  • Evaluates and advises students
  • Participates in departmental and College affairs
  • Develops curricula
  • Recruits students
  • Serves on committees
  • Performs other duties as assigned
Qualifications
  • Master’s degree in Game Development and Design;
    Interactive Media;
    Information Technology;
    Video Game Programming, or related field (e.g., Interactive Design and Game Development;
    Game Science and Design; Visual Design for Games; Interactive Design and Game Development; and Computer Animation); and one (1) year of full-time industry work experience or a portfolio with evidence of industry work experience and applied learning; or Master's degree and 18 graduate semester hours in Game Development and Design or any of the above-referenced fields; and one (1) year of full-time industry work experience or a portfolio with evidence of industry work experience and applied learning;
  • or Bachelor’s degree in Game Development and Design or any of the above-referenced fields; and four (4) years of full-time industry work experience, including student portfolio development, in a production and/or studio environment
  • All educational degrees must be from a regionally accredited institution
  • Possess excellent communication skills and ability to communicate effectively with students with a wide range of skills
  • Possess excellent interpersonal skills
  • Ability to work well with students, faculty, staff and the community
  • Demonstrated effective use of active learning techniques
  • Ability to work well with students, faculty and staff
  • Ability to work a flexible schedule that may include evening and weekend assignments
Additional Requirements
  • The final candidate is to successfully complete a background screening and reference check process.
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