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Mobile Software Engineer Intern; Hybrid

Job in Minneapolis, Hennepin County, Minnesota, 55400, USA
Listing for: Punch Through
Full Time, Part Time, Apprenticeship/Internship position
Listed on 2026-09-20
Job specializations:
  • Software Development
    Software Engineer, App Developer - Mobile/Web, Android Developer, Full Stack Developer
Salary/Wage Range or Industry Benchmark: 27 - 31 USD Hourly USD 27.00 31.00 HOUR
Job Description & How to Apply Below

Punch Through is a design and engineering firm specializing in connected medical device development. For more than 15 years, we’ve helped innovators bring secure, reliable, and compliant products to market, building technology that improves lives and creates lasting impact. Take a look at our website, and you’ll see what we mean.

Punch Through is growing, with a variety of medical and non-medical projects in progress and new ones kicking off soon. This is where you come in. You’ll work closely with mobile engineers to design and build native iOS or Android applications that power our clients’ connected device ecosystems. We are looking to hire a student studying Computer Science, Computer Engineering, or a similar technical field with a software emphasis for an internship.

As an Associate Software Engineer with a Mobile focus, you’ll have the opportunity to contribute to a variety of projects, from quick-turn proofs of concept to multi-year development programs, designing and building solutions from the ground up, all the way through to launch and scale. You have the ability to start part-time during the Spring semester, allowing you to dig in when you start full-time in the Summer.

We know you are a student and haven't yet started your professional career. What we look at is beyond your academic qualifications—we look at your grit and passion for learning. We want to hear about your personal or extracurricular projects and the problems that you’ve solved. We’d especially love to hear about projects involving mobile apps, Raspberry Pi, or other software passion projects.

This position is hybrid. Our hybrid positions are for those located in the Minneapolis/ Saint Paul MN area and have in-office days on Tuesdays and Wednesdays and in-person team collaboration when you feel it’s necessary. The in-office days have ample opportunities to connect with your team mates through provided lunch, afternoon happy hour, and more!

Whether in the office or at home, we offer desk setups to allow you to work comfortably wherever you are.

We participate in the E-Verify hiring process. To learn more please see E-Verify Overview.

Responsibilities
  • Develop mobile application software for connected products.
  • Learn new engineering topics and solve problems.
  • Contribute to and review architecture design for mobile apps and their connected products.
  • Deliver verbal and written status updates to clients’ engineers and stakeholders, and incorporate feedback into your next development iteration.
  • Contribute to and review design and product requirement specifications.
  • Demonstrate independence and a decreasing need for work direction to succeed in engineering tasks.
  • Remain ego-free, willing to learn from other team engineers, and ask for help when the need arises.
  • Contribute to the continuous improvement of best practices and processes within the software engineering team.
  • Contribute to Punch Through culture by proudly being yourself and striving to be great today and better tomorrow.
Skills & Qualifications
  • Desire and curiosity to learn new things.
  • Sophomore or Junior college student pursuing a Bachelor's degree program in Computer Science, Computer Engineering, or another technical field with a software emphasis.
  • Ability to intern for a minimum of a full year before undergraduate graduation.
  • Ability to commit to working 40 hours/week during summer and 15-20 hours/week during school.
  • Ability to communicate clearly and effectively discuss complex ideas in a simple, straightforward manner.
  • Experience in at least one of the following programming languages: C++, Java, Kotlin, Objective-C, or Swift.
  • Experience with team software development utilizing Git,or other tools for development within a shared codebase.
  • Experience with software…
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