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Senior VFX Artist Blizzard Entertainment, CA,

Job in California, Moniteau County, Missouri, 65018, USA
Listing for: Festybay
Full Time position
Listed on 2026-06-05
Job specializations:
  • Entertainment & Gaming
    Video Game
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 90000 - 130000 USD Yearly USD 90000.00 130000.00 YEAR
Job Description & How to Apply Below
Position: Senior VFX Artist job at Blizzard Entertainment, CA, 2026
Location: California

Job Title Senior VFX Artist I

Requisition R027087

Game Team Unannounced Project Team

Location Irvine, CA (Blizzard Way)

Work Model Hybrid (On-site / Home split arrangement)

Employment Type Full-Time

Experience Level Senior (Minimum 8+ years of professional real-time VFX experience)

Core Software Ecosystem Unity Engine, Adobe Creative Suite, Autodesk Maya, Custom FX Tools

The Role & Creative Scope

We are seeking a highly creative, technically fluent Senior VFX Artist I to integrate directly into our unannounced game project team as an essential early contributor. In this vital role, you will hold direct artistic ownership over the design, execution, and implementation of high-fidelity, real-time visual effects that clarify gameplay, amplify narrative moments, and delight our player base.

Operating at a senior level within an early-stage project requires a nimble mind capable of navigating fluid production deadlines, shifting design goals, and an ambiguous creative landscape. You are not simply an asset builder; you are a holistic game developer who operates at the vital intersection of high-tier stylized illustration and rigorous technical implementation inside the engine. You will collaborate daily across multiple disciplines to ensure our visual effects are breathtaking, clear, performant, and perfectly tuned to emphasize core game feel.

Key Responsibilities Senior VFX Artist 1. Real-Time VFX Artistry & Visual Storytelling
  • Asset Authoring: Conceptualize, author, and polish spectacular real-time visual effects (such as environmental anomalies, elemental magic, combat impacts, and user interface transitions) from scratch.
  • Fundamental Design: Apply classical animation principles, timing, weight, secondary motion, and silhouette value to VFX development to support visual storytelling.
  • Aesthetic Continuity: Leverage an exceptional eye for color theory, localized lighting, value contrast, micro-details, and core human motion to build visual effects that align with the team’s creative goals.
2. Technical Integration & Optimization
  • Engine Implementation: Construct your visual effects from the ground up on a stable technical foundation, handling the initial setup, structural nesting, and real-time integration of FX systems inside Unity.
  • Performance Engineering: Partner closely with gameplay programmers and optimization engineers to create VFX assets in a performant, sustainable, and memory-efficient manner.
  • Budgets & Profiling: Monitor runtime particle counts, draw calls, and overdraw metrics to ensure smooth, high-fidelity player experiences across all intended hardware configurations without compromising visual punch.
  • Gameplay Clarity: Collaborate closely with game designers to ensure that all real-time visual effects clearly emphasize and elevate core gameplay telegraphs, character hitboxes, and systemic combat actions.
  • Feedback Advocacy: Foster a positive, growth-oriented studio atmosphere by giving and receiving constructive, clear feedback that lifts the quality of work across the entire art team.
  • Workflow Iteration: Partner with technical art disciplines to develop, document, and iterate upon internal VFX pipelines, asset workflows, and content creation tools.
Qualifications & Technical Requirements for Senior VFX Artist
Minimum Experience & Requirements
  • Professional Longevity: A minimum of 8+ years of professional game development experience focused exclusively on creating real-time visual effects for commercially released video games.
  • Engine Proficiency: Expert-level, highly confident production fluency using modern real-time game development suites—with particular emphasis on Unity or Unreal Engine.
  • Pipeline Mastery: A proven, deep understanding of real-time VFX production pipelines, tracing assets smoothly from initial concepts and texture generation through to final engine integration.
  • Stylized Art Prowess: Strong, demonstrable stylized art skills balanced with a high technical aptitude for structural game engine asset deployment.
  • DCC Software Expertise: Advanced, practical mastery of the Adobe Creative Suite, Autodesk Maya (or directly comparable industry-standard 3D modeling and animation software), and…
Position Requirements
10+ Years work experience
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