Senior Gameplay Engineer - WWE
Listed on 2026-02-16
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Software Development
Software Engineer, Game Development / Testing
Location: California
Overview
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
WhatWe Need
Can you visualize the game that should be, long before it is? Do you have a passion for gameplay, animation, AI, feedback, and the myriad artistic and technical elements that make a game feel great? Love gameplay logic, animation systems, AI and player customization? Are you an expert collaborator and great communicator who thrives on delivering results? If so, wow, do we want to talk to you!
Our team is looking for an experienced Senior Gameplay Software Engineer who has a high bar for code quality and a passion for fun, feel, and clean and efficient design. In this role, you will work closely with animation, design, and AI to build and polish amazing gameplay, to help make the next iteration of WWE 2K the best ever!
What You Will Do- Join a team of passionate engineers, designers and animators creating in-ring wrestling for WWE 2K
- Deliver systems for improved scripting, character differentiation, and seamless gameplay animation
- Represent the player at all times, delivering satisfying, polished, and extensible game features
- Work with designers to prototype and implement combat gameplay that incorporates multiple competitors in a highly reactive environment
- Work in an Agile process to provide accurate schedules and estimates for completing tasks on time
- Produce code that is clean, efficient, well-documented, and conforms to our coding standards
- 4+ years of experience in game development
- Experienced gameplay engineer with shipped console or PC titles
- Proficient in 3D mathematics
- Bachelor’s or Master’s Degree in Computer Science or related field, or equivalent experience
- Fluent in C/C++
- Solid understanding of object oriented programming
- Self-motivated with excellent problem-solving skills
- Experienced in writing clean, well-documented, and efficient code
- Ability to work and collaborate effectively as part of a team
- Understanding of animation technology and character controls
- Passion for video games
- Experience working with a custom game engine
- Experience with attack homing systems
- Experience working with game physics (Havok experience is a plus)
This is a fully remote role that may be based anywhere in the United States. Salary ranges for applicants based in locations with pay transparency laws are:
California: $108,900 - $152,500 per year;
New York State (incl. NYC): $98,100 - $137,300 per year;
Washington: $108,900 - $152,500 per year;
New Jersey: $98,100 - $137,300 per year;
British Columbia: $96,400 - $135,000 CAD per year. Base pay is based on market location and may vary with experience and other factors. The total compensation package may include bonuses and/or equity, in addition to benefits. Details of participation in these benefit plans will be provided if an offer is extended. This description does not create a contract of employment and is subject to change.
Will you now or in the future need visa or green card sponsorship to be employed in the United States? *
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