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Software Engineer​/Unity Game Developer

Job in California, Moniteau County, Missouri, 65018, USA
Listing for: Sun Technologies
Contract position
Listed on 2026-07-13
Job specializations:
  • Software Development
    Game & 3D/XR Development, C# / Unity Developer, Software Engineer, App Developer - Mobile/Web
Salary/Wage Range or Industry Benchmark: 100 - 125 USD Hourly USD 100.00 125.00 HOUR
Job Description & How to Apply Below
Position: Software Engineer/ Unity Game Developer
Location: California

Software Engineer/ Unity Game Developer Required Skills

2D, 3D, AI system, Autodesk 3ds Max, Blender, C++, C++ programming, CATIA V5, DiSTI VE Studio, Game Development, Git, Houdini, NVIDIA Omniverse, Physics, Pixyz, Python, rendering, Siemens NX, software configuration control systems, Unity Asset Transformer, Unity Developer

Location
  • California
Duration

up to 6 months contract with possible extension

Job Description

Pay Range $100- $125/hr the pay rate may differ depending on your skills, education, experience, and other qualifications.

Featured Benefits
  • Medical Insurance in compliance with the ACA.
  • 401(k).
  • Sick leave in compliance with applicable state, federal, and local laws.
Responsibilities
  • Develop and maintain 2D and 3D games and simulations using the Unity game engine.
  • Collaborate with artists and designers to implement game assets and mechanics.
  • Optimize game performance across various platforms.
  • Debug and troubleshoot game-related issues and glitches.
  • Implement and test game mechanics and interactions.
Requirements
  • A bachelor’s degree in Game Development, Computer Science, or a related field.
  • Proven experience as a Unity Developer with a portfolio of successful game projects.
  • Proficiency in C# programming language for Unity game development.
  • Strong understanding of Unity’s physics, rendering, and AI systems.
  • Experience with 2D and 3D game development in Unity.
  • Ability to optimize game performance for various platforms (PC, mobile, consoles).
  • Knowledge of game design principles and gameplay mechanics.
  • Familiarity with game asset creation tools and pipelines such as Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (formerly Pixyz), etc.
  • Familiarity with software configuration control systems (Git).
  • Effective collaboration skills to work with artists, designers, developers, and customers.
  • Passion for gaming and a commitment to creating immersive and engaging experiences.
Preferred Skillsets
  • DiSTI VE Studio
  • Python
  • C++
  • CAD design tools such as Dassault CATIA V5 or Siemens NX
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