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Machine Learning Engineer

Job in Monrovia, Los Angeles County, California, 91017, USA
Listing for: A24 Tech
Full Time position
Listed on 2026-07-25
Job specializations:
  • Software Development
    AI Engineer (Applied/Software), Machine Learning/ ML Engineer
Salary/Wage Range or Industry Benchmark: 30000 USD Yearly USD 30000.00 YEAR
Job Description & How to Apply Below

JOB TITLE

Senior Applied Machine Learning Engineer (audio / music generation)

ABOUT

THE ROLE

We’re building an AI-powered music system focused on commercial-ready audio generation. Our initial priority is getting the music generation quality right – structure, musicality, consistency, and production readiness.

We are looking for a Senior Applied ML Engineer to own the end-to-end audio generation pipeline for our MVP. This role is hands‑on and pragmatic: you’ll fine‑tune open-source music models, integrate inference pipelines, and work closely with audio and backend engineers to deliver usable results quickly and efficiently. This role starts as a contract engagement (details below), with a path to full‑time position for the right fit.

ROLE

DETAIL
  • Terms:

    Fixed-term (5 months) | Potential full‑time conversion
  • Compensation: $30,000 (Full 5 Month Term)
  • Location:

    Hybrid/On‑site (Monrovia, CA)
WHAT YOU’LL WORK ON
  • Fine‑tuning open‑source music generation models.
  • Implement conditioning controls (beats per minute, key, mood, section, density).
  • Training and deploying parameter‑efficient fine‑tunes (LoRA / adapters).
  • Building reference‑conditioned generation.
  • Support long‑form generation via chunking and continuation.
  • Integrating with Backend inference pipelines and APIs.
  • Collaborating with audio DSP engineers to ensure outputs are production ready.
REQUIRED QUALIFICATIONS
  • Strong experience with Python and PyTorch.
  • Hands‑on experience with audio or speech generation models.
  • Familiarity with diffusion or autoregressive generative models.
  • Experience using or fine‑tuning open‑source ML models, familiar with HF Interfaces.
  • Understanding of audio representations.
  • Experience deploying ML models to production or API environments.
NICE-TO-HAVE SKILLS
  • Familiarity with CLAP / audio embeddings or retrieval‑assisted generation.
  • Experience working with LoRA / PEFT methods.
  • Basic understanding of audio production workflows (tempo, key, stems, loudness).
  • Experience Optimizing inference cost and latency.
ROLE GOALS & OBJECTIVES
  • Reliably generate musically coherent, commercial‑friendly cues (30 ~ 120 seconds)
  • The model responds correctly to conditioning inputs like tempo, key and mood
  • Outputs are stable, repeatable and usable downstream by post‑production tools
  • The system is modular and ready to be integrated with downstream models.
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