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Job in Montgomery, Montgomery County, Alabama, 36136, USA
Listing for: Netflix
Full Time position
Listed on 2026-09-12
Job specializations:
  • Creative Arts/Media
Salary/Wage Range or Industry Benchmark: 20 - 30 USD Hourly USD 20.00 30.00 HOUR
Job Description & How to Apply Below

Job Title:

UI Artist

Salary: $20-30 Hour

Company:
Netflix

Location:

Montgomery, USA

Educational Requirements:

Bachelor Degree

Full

Job Description

Netflix is building another inside game studio to brood and construct another class of clever, social party computer games. We’re looking for a capable UI craftsman who is enthusiastic about making rich and dynamic visuals that upgrade the player experience. An effective up-and-comer succeeds at making lovely UI resources, menus, HUD components, and 2D game workmanship, and has a sharp eye for motor movement illustrations.

In our little group, adaptability is foremost. We’re searching for somebody who can make the source craftsmanship, model how it quickens, and afterward team up with fashioners and architects to rejuvenate their work. Our ideal up-and-comer is likewise UX-disapproved, ready to design out instinctive formats with clean synthesis and a characteristic stream from one screen to another. You'll join a little, sketchy group with huge desires, and a fixation to make critical game minutes that leave players recounting their own accounts for quite a long time into the future.

We’re searching for new colleagues who care profoundly about the encounters they make and individuals they make them with. The people who predisposition towards activity and are invigorated by the discovering that accompanies intense trial and error at a lithe speed. As a piece of Netflix, we endeavor to employ the best and worth honesty, greatness, regard, consideration, and coordinated effort.

This moment is an astounding opportunity to join Netflix Game Studio as we look to engage our 200 million paid individuals in a truly new manner.

Obligations
  • Resources
    - Make last UI resources that will live large and in charge conditions
  • Activity
    - Use craftsmanship instruments to plainly show the expected advances and dynamic movement plan of your UI components
  • Graybox
    - Make UI mockups that block out formats and structure
  • Menus
    - Work intimately with originators to delineate the progression of our game menus
  • Availability
    - Work together with the remainder of the group to further develop ease of use and openness
  • Joint effort
    - Give and get innovative/group criticism, "indeed, and" others' inventive commitments, and give clear imaginative objectives explicit results
Prerequisites
  • Great information on UX plan with the capacity to comprehensively envision the game
  • Experienced with Solidarity and ready to make Solidarity resources and prefabs
  • Experienced with craftsmanship apparatuses like Photoshop, Artist, Figma, Delayed consequences, and so forth.
  • Experienced with liveliness and movement plan
  • Balanced plan information and a solid feeling of current visual styles
  • Astounding relational abilities, both composed and verbal
Extra Abilities
  • Solid conventional representation abilities
  • Knowledge of video and prepackaged games that are in the social party space
  • A solid funny bone in your work
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