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Animation​/Tagger, Binge In US ( Art Director

Job in Montpelier, Washington County, Vermont, 05604, USA
Listing for: Netflix
Full Time position
Listed on 2026-07-18
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 150000 USD Yearly USD 150000.00 YEAR
Job Description & How to Apply Below
Position: Netflix Animation Jobs, Netflix Jobs/Tagger, Binge Netflix Job Apply In US ( Art Director )

Company Name:
Netflix

Post Name:
Art Director

Qualification:

Graduation

Salary: $20/Hour

Location:

Montpelier, USA

We’re seeking an innovative and skilled Art Director to help forge the artistic vision for a new AAA game, developing artwork from concept to production while leading a passionate team.

Responsibilities
  • Define the appearance of the game, unique art style, and key visual differentiators.
  • Iterate on core game concepts, bringing visuals and creative direction to prototypes.
  • Define the art team structure, identifying roles in animation, concept art, character, environment, and technical art.
  • Iterate on the project plan, informing timelines and deliverables through key art milestones.
  • Develop milestones for the art team via clean pipelines and sustainable scoping.
  • Define the asset production workflows, partnering with technical artists to enable efficient asset pipelines.
  • Work closely with other MIDDLE team leaders (TD/GD/AD/PD) to sustain the game's creative vision.
  • Act as a craft lead, elevating artists' work to meet studio standards.
  • Set up art specifications to outline and document the production pipeline.
  • Manage relationships with external art contractors.
  • Mentor and guide the team, including managing art team members.
  • Broaden inspirational ideas that carry setting, tone, mood, and experience.
  • Champion and evolve a shared visual language to unify environments, characters, gameplay features, and more.
  • Conceptualize in‑game ideas quickly during early discovery.
  • Draft clear concept art to guide 3‑D artists and other teammates.
  • Provide in‑game 3‑D art for rapid prototyping and pre‑production exploration.
  • Help solve gameplay, clarity, and aesthetic issues via concept critiques, paint‑overs, mockups, and storyboards.
  • Create and maintain a world‑class artist team, guiding them towards exceptional performance and professional growth.
  • Work with designers to capture gameplay needs.
  • Work with engineers to understand constraints and maximize visual quality while meeting technical requirements.
  • Collaborate with teammates by providing and receiving constructive feedback and submitting clear design deliverables.
Qualifications
  • Minimum 3 years of game art production experience, including in an art manager role.
  • Shipped more than one game in art‑focused functions (concept, character, environment, asset, world‑building, etc.).
  • Proven record of delivering clear, consistent visual direction that elevates artists’ work.
  • Thrives as a multidisciplinary team member.
  • Communicates authentically, purposefully, and with enthusiasm.
  • Excited by learning new skills and willing to take on tasks beyond current scope to advance the team.
  • Experience across multiple video game genres.
  • Works effectively across remote shared tasks.
  • Hands‑on experience with shipped titles on Unreal Engine 4 and familiarity with Unreal Engine 5.
  • Worked notably in early concept and prototyping phases of development.
Region

Montpelier (based on product needs).

Netflix offers competitive compensation aligned with market rates; for the Midwest region, the salary range typically is $150,000 - $500,000 and is determined by role responsibilities, heritage, abilities, and experience.

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