Location: Montreal
Job Description
- Design, build, and optimize real-time graphics and data-driven visuals using Vizrt for live broadcast productions.
Develop scene layouts, transitions, and animations in Viz Artist
Collaborate with producers, directors, and developers to create high-quality on-air graphics, including virtual sets, AR overlays, and interactive maps.
Collaborate closely with Vizrt Integrators to ensure designs are technically feasible
Integrate Vizrt projects with real-time data feeds (elections, sports, finance, news) and ensure accuracy and reliability for live broadcasts.
Troubleshoot and solve technical challenges related to Vizrt workflows, pipelines, and asset integration.
Participate in technical planning, asset reviews, and cross-team collaboration to ensure scalable and maintainable solutions.
- 10+ years of professional experience with Vizrt or similar real-time broadcast graphics platforms.
Strong knowledge of real-time rendering, 3D asset integration, and on-air graphics pipelines.
Proven experience working on live broadcast or fast-turnaround production environments.
Solid understanding of data visualization, animation, and motion graphics in a broadcast context.
Familiarity with complementary tools such as Unity, Unreal, or AR/VR frameworks is a plus.
Excellent problem-solving skills, attention to detail, and ability to work under tight deadlines.
Strong communication skills and ability to collaborate effectively with cross-functional teams.
Travel Requirements:
Must be eligible and have no restrictions for travel to the United States (This role includes two 6-week on-site deployments in New York City)
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