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Voice FX Designer

Job in Montreal, Montréal, Province de Québec, Canada
Listing for: Side
Full Time position
Listed on 2026-09-04
Job specializations:
  • Creative Arts/Media
Salary/Wage Range or Industry Benchmark: 50000 - 80000 CAD Yearly CAD 50000.00 80000.00 YEAR
Job Description & How to Apply Below
Location: Montreal

Create voices players will remember

SIDE is looking for an experienced freelance Voice FX Designer to create distinctive, technically polished and character-driven voice assets for game projects.

This is not a standard dialogue-editing position. You will use creative audio processing, plugins, FX chains, automation and routing to transform recorded dialogue while preserving the quality and intent of the original performance.

The work may include robotic, creature, supernatural, masked, helmeted, distorted, layered, radio and communications-style voice treatments, alongside other character-specific effects.

You will collaborate with audio editors, sound designers, recording engineers, postproduction coordinators and project stakeholders to ensure each voice asset is creative, intelligible, consistent and technically ready for delivery.

About SIDE

SIDE is a multi-award-winning specialist in games dialogue and audio production.

For more than 20 years, our international teams of technical and creative experts have helped bring some of the games industry’s most ambitious characters, stories and worlds to life.

Our work is guided by a shared objective: to deliver the truest interpretation of each client’s creative vision across genres, platforms and languages.

This is an opportunity to contribute specialist creative work within an experienced, collaborative and fast-moving game-audio production environment.

What you will do Voice design and creative processing
  • Design and process voice assets in line with the creative direction, character identity, gameplay context and technical requirements of each project.
  • Build, apply and refine voice FX chains using plugins, sends, buses, automation and DAW routing.
  • Create character-specific treatments, including creature, robotic, supernatural, radio, communications, helmet, mask, monster, distorted and layered voices.
  • Automate pitch, formant, modulation, distortion, filtering, delay, reverb, dynamics, panning and other creative parameters.
  • Balance creative processing with clarity, intelligibility, performance quality and consistency.
  • Adapt established processing chains across multiple lines, characters, languages or production batches while maintaining a consistent sonic identity.
  • Create reusable presets, templates, routing configurations and supporting documentation where required.
Technical production and delivery
  • Import audio into DAW sessions and work within the required timing, naming and delivery constraints.
  • Render and export processed assets according to project-specific formats, loudness standards, naming conventions and delivery instructions.
  • Troubleshoot plugin, routing, automation, session and rendering issues.
  • Maintain organised and repeatable processing chains that can be revised efficiently.
  • Support alternate takes, pickup lines, revisions and re-deliveries while preserving the established voice treatment.
  • Work with approved tools, scripts, trackers, templates and technical specifications.
Collaboration
  • Work closely with sound designers, audio editors, recording engineers, postproduction coordinators and other project stakeholders.
  • Interpret creative briefs, reference material, client notes and direction documents accurately.
  • Ask for clarification when the creative direction, technical requirements or workflow instructions are unclear.
  • Communicate promptly about any issue that could affect quality, consistency, scope, timing or delivery.
  • Apply feedback accurately and complete revisions within the required timeframe.
  • Communicate your freelance availability, capacity and delivery estimates clearly.
File and asset management
  • Organise, label, track and manage voice-design assets systematically.
  • Maintain clean DAW sessions, plugin chains, rendered files, alternate versions and final exports.
  • Follow the required naming conventions, folder structures, versioning and backup processes.
  • Store and transfer deliverables in accordance with project instructions.
  • Maintain the confidentiality of client projects, materials and assets at all times.
Quality control
  • Conduct critical listening checks to ensure all assets are clean, consistent, intelligible and technically correct.
  • Identify clipping,…
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