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Front End Software Engineer

Job in Moorpark, Ventura County, California, 93020, USA
Listing for: Quantum-Systems,-Inc
Full Time position
Listed on 2026-05-07
Job specializations:
  • Software Development
    Software Engineer, Front End Developer
Salary/Wage Range or Industry Benchmark: 140000 - 150000 USD Yearly USD 140000.00 150000.00 YEAR
Job Description & How to Apply Below

Salary Range: $ To $ Annually

Quantum Systems Inc. is a global leader in aerial intelligence and autonomous, AI-powered aerial robotics. We design, develop, manufacture and deliver eVTOL Unmanned Aircraft Systems UAS and an ecosystem of related products and services. Our business directly addresses the Defense and Security markets in North America, Asia Pacific and Latin America. We currently have an opening for a GCS
Front‑End Software Engineer III
. This position will report to the Software Engineering Manager.

We are seeking a GCS
Front‑End Software Engineer III to develop intuitive, high‑performance user interfaces for our Ground Control Station (GCS) applications. This role focuses on building operator‑facing tools that support mission planning, real‑time telemetry visualization, video streaming, and command‑and‑control workflows for advanced UAS platforms. You will work with Qt, modern web technologies, and cross‑platform UI frameworks to deliver a seamless, reliable user experience. Experience with Windows WPF is a plus, especially for teams maintaining legacy or hybrid UI stacks.

Key Responsibilities
  • Design and implement GCS front‑end interfaces using Qt/QML, modern web frameworks, or hybrid UI architectures.
  • Develop responsive, operator‑friendly UI components for mission planning, map visualization, telemetry dashboards, and payload controls.
  • Integrate UI elements with backend services, real‑time data streams, and communication layers.
  • Build reusable UI components, style systems, and interaction patterns that support consistency across GCS applications.
  • Optimize UI performance for real‑time responsiveness, low latency, and high data throughput.
  • Collaborate with UX designers, flight‑software engineers, and autonomy teams to translate mission workflows into intuitive interfaces.
  • Implement video‑streaming UI components (RTSP, WebRTC, GStreamer) and geospatial visualization tools.
  • Contribute to cross‑platform deployment strategies (Windows, Linux) and maintain build pipelines for UI applications.
  • Participate in code reviews, architecture discussions, and iterative UI/UX improvements.
Required Qualifications
  • Bachelor’s degree in Computer Science, Software Engineering, Human‑Computer Interaction, or related field.
  • 3+ years of experience developing front‑end applications for desktop or web environments.
  • Strong proficiency with Qt/QML for cross‑platform UI development.
  • Familiarity with real‑time data visualization, asynchronous UI patterns, and event‑driven architectures.
  • Experience integrating UI with backend APIs, messaging systems, or real‑time telemetry sources.
  • Strong understanding of UI/UX principles for operator‑critical applications.
  • Ability to obtain and maintain a U.S. security clearance may be required depending on program needs.
  • Must be a U.S. citizen for export‑controlled technology.
Preferred Qualifications
  • Experience developing GCS, robotics, aerospace, or mission‑critical UI systems.
  • Familiarity with Windows WPF for legacy or hybrid UI support.
  • Experience with geospatial libraries (Cesium, Leaflet, Open Layers, Qt Location).
  • Knowledge of video‑streaming technologies (GStreamer, RTSP, WebRTC).
  • Experience with ROS/ROS2, DDS, or other robotics middleware.
  • Background in performance profiling, GPU‑accelerated rendering, or multi‑threaded UI design.
  • Experience with cross‑platform packaging, deployment, and CI/CD pipelines.
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