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Staff Engineer, Embedded Graphics​/Display

Job in Mountain View, Santa Clara County, California, 94039, USA
Listing for: OSI Engineering
Full Time position
Listed on 2026-04-23
Job specializations:
  • Software Development
    Embedded Software Engineer, Software Engineer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

Overview

Role Summary
:

The Senior Staff Embedded (Graphics/Display) Engineer will support development of a next-generation automotive infotainment platform used across multiple Group brands. This role focuses on optimizing the graphics and display pipeline within embedded Linux and Android environments, improving rendering performance, frame composition, and synchronization across multiple in-vehicle displays. This engineer will work primarily at the application and middleware layers of the infotainment stack while collaborating closely with hardware and platform teams to ensure seamless interaction with GPUs, display controllers, and SoCs.

The position plays a key role in improving system performance and delivering a smooth, high-quality visual experience across infotainment systems.

Responsibilities
  • Design and implement graphics and display pipeline components within embedded Linux and Android environments
  • Optimize rendering performance, GPU usage, and memory utilization
  • Improve frame composition, frame buffer management, and display synchronization
  • Support multi-display rendering across clusters and infotainment screens
  • Integrate video and graphics components for smooth multimedia performance
  • Collaborate with platform and hardware teams to integrate graphics software with SoC GPUs and display controllers
  • Work at the integration layer between hardware drivers and application frameworks
  • Support system-level testing and validation of graphics and display functionality
Required Skills
  • Strong C++ programming experience in embedded Linux or Android environments
  • Experience with graphics pipelines, rendering architectures, and display composition
  • Understanding of frame buffer management and display synchronization
  • Experience optimizing GPU performance and rendering latency
  • Experience working with embedded systems interacting with GPUs and display controllers
Preferred Skills
  • Experience with multi-display embedded systems
  • Background in automotive infotainment platforms
  • Experience with Yocto or embedded Linux distributions
  • Experience with Qualcomm or similar SoC platforms
Experience
  • 10+ years of embedded software development experience
  • 5+ years focused on graphics, rendering, or display pipeline development
Education

Bachelor’s degree in computer science, Computer Engineering, Electrical Engineering, or related field

Location

Mountain View, CA (Relocation Assistance Available)

Type

Full time - Hybrid Schedule(3 days onsite, 2 remote)

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