More jobs:
Job Description & How to Apply Below
Mumbai
Job Type - Full Time and On Site
Role Overview
We are seeking a highly versatile 3D Generalist to create high-quality, mobile-optimized assets for a mobile game. You will work across 3D environments, props, foliage, UI-ready renders, cinema tics, and FX assets, collaborating closely with animation, tech art, and programming integration teams.
Key Responsibilities
Creating Assets
• Model, texture, sculpt, retopologies, and texture 3D Assets.
• Create LOD levels optimized for mobile devices.
• Work with riggers/animators to ensure topology supports complex movement.
• Generate normal maps, cavity maps, AO maps, and mobile-friendly P textures.
• Model and texture buildings.
• Produce modular environment pieces—rocks, trees, terrain props, foliage.
• Work with designers to ensure buildings match gameplay needs and footprint sizes.
Props & Interactive Objects
• Create gameplay props, incubators, resource generators, UI 3D elements, and collectible items.
VFX & Rendering
• Build simple VFX meshes (breath FX anchors, glow meshes, particle supports).
• Create turntable renders, marketing assets, and in-game presentation captures.
• Import, set up, and optimize assets including shaders, materials, LODs, and lighting.
• Ensure all assets meet performance budgets for high-end and low-end devices.
Collaboration
• Work closely with Concept Art, Tech Art, Animation, Game Designers, UI/UX artists.
• Support live-ops updates with rapid turnaround content.
Required Skills & Experience
• Strong proficiency in:
• Maya/Blender (modeling)
• ZBrush (sculpting)
• Substance Painter/Designer (texturing)
• Photoshop
• Adobe Illustrator
•.
Adobe After Effects
• Experience in creating mobile assets and efficient UV layouts.
• Ability to create both stylized and realistic assets.
• Understanding of polycount/performance budgets for mobile.
Nice-to-Have
• Basic VFX experience
• Knowledge of Photogrammetry cleanup for rocks/terrain.
• Experience with cinematic lighting for renders.
Education
• Degree in Animation, Game Art, Computer Graphics, or equivalent experience.
Why Join Us
• Work on a game at global scale.
• High creative freedom
• Excellent opportunity to grow into Senior Artist or Tech Art roles.
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
Search for further Jobs Here:
×