Senior UI Technical Artist; Unreal Engine
Job in
Nashville, Davidson County, Tennessee, 37247, USA
Listed on 2026-10-04
Listing for:
EPAM Systems, Inc.
Full Time
position Listed on 2026-10-04
Job specializations:
-
Entertainment & Gaming
-
Creative Arts/Media
Job Description & How to Apply Below
We are looking for a Senior UI Technical Artist to define the tech art systems, materials, and motion language that unify a game UI experience across platforms. You will elevate UI polish through performant real-time solutions and mentorship across the UX/UI group.
Responsibilities Craft polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera tools in Unreal Engine Define tech art templates, thematics, and principles that standardize the forward-looking UIEstablish consistent visual patterns for motion, FX, transitions, scale, proportion, and micro-interactions
Plan cross-platform adaptation strategies that balance visual quality with performance constraints
Own UI tech art tooling and asset management practices to keep the team efficient and consistent
Build animated transitions and cinematic UI moments using Sequencer and camera workflows
Develop reusable material and VFX systems that scale across a large UI surface
Profile and optimize shaders, textures, materials, and VFX to meet performance targets
Collaborate with UX and visual design to translate intent into polished real-time execution
Mentor UI artists and visual designers on workflows, standards, and best practices
Refine timing, easing, and motion design details to improve UI feel and responsiveness
Requirements3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist in games
Senior-level mentorship experience guiding UI artists and visual designers
Platform optimization experience balancing fidelity and performance across multiple targets
Strong Unreal Engine 5 expertise with Material Editor and Niagara for real-time VFXAdvanced Sequencer experience for animated transitions and cinematic camera moves
Expert shader and material skills including material functions/systems and optimization
Strong UV math knowledge for advanced material and UI-driven effects
Solid real-time lighting and post-process knowledge for mood and atmosphere
Strong 3D modeling skills with fluency where 3D meets UI (cameras, framing, spatial/diegetic UI)
Excellent collaboration skills to elevate established UX and visual designs with technical polish
High comfort with ambiguity and exploratory iteration to find the right feel for a moment
Upper-Intermediate English proficiency (B2)
Nice to have Experience building reusable and modular VFX and material systems for large UI surfaces
Background in cinema tics, trailer production, or environmental mood and lighting work Familiarity with how UMG UI logic interacts with material and VFX systems
Experience integrating AI assistants into content creation or pipeline automation
Strong interest or experience in gaming UI and real-time interactive visuals
We offer
International projects with top brands
Work with global teams of highly skilled, diverse peers
Healthcare benefits
Employee financial programs
Paid time off and sick leave
Upskilling, reskilling and certification courses
Unlimited access to the Linked In Learning library and 22,000+ courses
Global career opportunities
Volunteer and community involvement opportunitiesEPAM Employee Groups Award-winning culture recognized by Glassdoor, Newsweek and Linked In
Position Requirements
10+ Years
work experience
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