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Time Graphics Artist, News

Job in Englewood Cliffs, Bergen County, New Jersey, 07632, USA
Listing for: Versant Media, LLC
Full Time position
Listed on 2026-07-09
Job specializations:
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 100000 - 140000 USD Yearly USD 100000.00 140000.00 YEAR
Job Description & How to Apply Below
Position: Real Time Graphics Artist, News
Location: Englewood Cliffs

  • Compensation: USD 100,000 - USD 140,000 - yearly
Company Description

VERSANT is a leading force in news, sports and entertainment - home to iconic and trusted brands that inspire, inform, and delight audiences. Our unique combination of content, technology and services enriches the cultural fabric, igniting passions, sparking conversations, and connecting people to what they love most.

As an independent, publicly traded company, VERSANT brings together powerhouse cable networks - including USA Network, CNBC, MS NOW (formerly MSNBC), Oxygen, E!, SYFY, and Golf Channel - with dynamic digital and direct-to-consumer brands such as Fandango, Rotten Tomatoes, Golf Now, Golf Pass, and Sports Engine. Together, these businesses reflect our commitment to delivering exceptional experiences across every screen and service.

VERSANT is an industry-changing media company fueled by innovation and an entrepreneurial spirit. With a strong foundation and a forward-looking vision, VERSANT empowers creativity, embraces change, and drives connection in an ever-evolving world.

Job Description

Role Overview

We are seeking a versatile, highly skilled, and leadership-oriented Real-Time Graphics Artist with significant experience in news and business to join our team. This hybrid role combines the creative mastery of a 3D Generalist and the technical precision of a Vizrt and Unreal Engine Technical Artist with the ability to lead and inspire a team of creators. You will be responsible for the end-to-end creation of high-fidelity visual assets, their implementation into real-time environments, and the management of the artists executing these projects.

The ideal candidate possesses an eye for visual storytelling, the technical depth to optimize complex scenes for live production, and the leadership acumen to manage team capacity and professional growth.

Key Responsibilities

  • Vizrt and Unreal Engine Integration: Build real-time scenes in Vizrt Artist. Ensure all assets are correctly imported, rigged, and optimized within the engine, and prescribed architecture is followed.
  • Real-Time Visual Fidelity: Create immersive environments with high-fidelity models, custom P  shading, and dynamic lighting solutions, ensuring a balance between high-end visual impact and strict performance efficiency within the Vizrt and Unreal Engine ecosystems.
  • Blueprinting & Scripting: Build interactive logic and procedural systems using Vizrt scripts and Unreal Engine Blueprints to support live data integration and real-time graphics triggers.
  • Optimization & Profiling: Conduct rigorous performance profiling to ensure consistent frame rates (60fps+) for live broadcast and large-scale video wall playback.
  • Pipeline Development: Establish and maintain robust workflows between DCC tools (Maya/C4D/Blender) and real-time engines to streamline production.
  • R&D: Stay at the forefront of real-time technology, exploring new features (Lumen, Nanite, PCG) to enhance our production capabilities.
Qualifications

Experience:

4+ years of experience in 3D and real-time production, with at least 2 years focused on the sports and entertainment markets.

Real-Time:
Vizrt, Unreal Engine.

DCC:
Photoshop, After Effects, Maya, 3

Ds Max, Cinema 4D, related design tools.

Texturing:
Substance Painter/Designer and Adobe Creative Suite.

Rendering:
Deep understanding of real-time rendering pipelines and GPU optimization.

Visual Excellence: A strong portfolio demonstrating a mastery of real-time graphics skills, including self-serve graphics, interactivity, and hyper photorealistic compositions.

Problem Solving:
Exceptional ability to troubleshoot technical hurdles under the pressure of live production timelines.

Hours:

Work extended or non-business hours as production requires.

Preferred

Skills:

Experience with other real-time broadcast tools (e.g., Ross Xpression, Pixotope, or Zero Density).

Knowledge of Python or C++ for engine-side customization.

Experience with version control systems (Perforce, Git).

Understanding large-scale display technologies (LED Video Walls, Projection Mapping).

Additional Information

VERSANT Media's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.

For LA County and City Residents Only: VERSANT Media will consider for employment qualified applicants with criminal histories, or arrest or conviction records, in a manner consistent with relevant legal requirements, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act, where applicable.

If you are a qualified individual with a disability or a disabled veteran and require support throughout…

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