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Flight Simulator SW Engineer II

Job in Truth Or Consequences, Sierra County, New Mexico, 87901, USA
Listing for: Virgin Galactic Holdings, Inc.
Full Time position
Listed on 2026-06-02
Job specializations:
  • Engineering
    Systems Engineer, Software Engineer, Aerospace / Aviation / Avionics
Salary/Wage Range or Industry Benchmark: 88477 USD Yearly USD 88477.00 YEAR
Job Description & How to Apply Below
Location: Truth Or Consequences

The Flight Simulator SW Engineer II is part of the VG's Flight Simulation & Mission Control team within the Spaceline Missions and Mission Operations Group. Occasional work at other VG facilities in the U.S. or abroad may be required. Guided by our values, "Safety Above All", we proactively manage the risks inherent in human spaceflight through our daily actions.

We are seeking an experienced and passionate Flight Simulator Software Engineer and Programmer to join our team in developing advanced simulation systems for aerospace and aviation applications. This role involves contributing to the architecture, design, and implementation of both high-fidelity and desktop flight simulation environments, integrating hardware/software systems, and enhancing simulation realism.

You will collaborate with our pilot and engineering teams to deliver robust, high-performance simulators used in training, test environments and research. This is an ideal opportunity for someone who thrives on technical challenges, has a strong background in real-time systems, and understands aviation dynamics, whether from an engineering or piloting perspective. Maintain focus on timeliness and execution of tasks and deliverables every day.

Support the company strategy by holding ourselves and one another accountable for getting the work done.

Responsibilities

* Design, develop, and maintain software for high-fidelity and desktop flight simulation systems.

* Integrate flight models, avionics systems, and real or virtual cockpit hardware into simulator environments.

* Implement shared memory frameworks and synchronization techniques for distributed simulation systems.

* Support real-time data collection, visualization, and external communication with avionics and networked systems.

* Architect modular and scalable systems for both engineering development and pilot training use.

* Collaborate with multidisciplinary teams including pilots and aerospace engineers.

* Participate in Dev Ops and CI/CD pipeline development for streamlined deployment and testing.

* Conduct code reviews.

* Continuously practice safety behavior and Foreign Object Debris (FOD) awareness/prevention; adhere to regulatory protocols and rules

* Work collaboratively to achieve goals and/or complete assigned tasks

Required

Skills and Experience:

* Bachelor's degree in Computer Science, Engineering, or a related field.

* 5+ years of professional experience in software development.

* Strong proficiency in C/C++ with working knowledge of other languages and scripting such as C#, bash, or python.

* Experience with real-time systems, distributed simulation, or embedded systems.

* Familiarity with Matlab/Simulink, especially S-Functions and model decomposition.

* Working knowledge of network communication protocols and debugging tools (TCP/UDP, wireshark, etc.).

* Experience with simulator integration involving shared memory, hardware I/O, or control interfaces.

* Proficiency in Git-based source control and CI/CD tools (e.g., Jenkins, Docker).

* Excellent debugging and performance optimization skills in multi-threaded environments.

* Demonstrate willingness to adjust thinking and behavior.

* Ability to communicate in a manner that is timely, respectful, and open to other ideas

Preferred

Skills and Experience:

* Experience with flight simulation frameworks, avionics protocols (ARINC-429, ADS-B, GDL-90), or cockpit control systems.

* Familiarity with aerospace standards, human factors research, or FAA-related simulation environments.

* Experience with iOS or embedded applications related to aerospace systems.

* Knowledge of visualization tools such as OpenGL, or simulation display frameworks.

* Comfortable working with containerized environments and cloud services like AWS.

* Strong understanding of systems integration and hardware/software interface design.

* Background in UI/UX design for technical systems or simulators.

* Pilot experience (commercial, private, or hobbyist) is a strong plus and highly valued.

#LI-AB1

The annual U.S. base salary range for this full-time position is $88,477.00-$. The base pay actually offered will vary depending on job-related knowledge, skills, location, and…
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