Senior 3D Generalist; Freelance
Job in
New York, New York County, New York, 10261, USA
Listed on 2026-02-16
Listing for:
Alex Kong
Full Time, Contract
position Listed on 2026-02-16
Job specializations:
-
Creative Arts/Media
Computer Graphics / 3D / Animation, Digital Media / Production
Job Description & How to Apply Below
Location: New York
New York, New York, United States Silver spoon.tv
About the job Senior 3D Generalist (Freelance)Silver spoon.tv is seeking an experienced 3D Generalist Freelance artist to help on a current project.
This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.
We offer a competitive salary and some really cool real-time projects to work on.
Check the ones we've done so far!
We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.
Responsibilities- Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
- Interpret concept art and sketches to create virtual characters, environments and props.
- Apply advanced modeling and texturing techniques to support 3D/VFX real-time projects.
- Optimize, refine and correct model geometry - often to technical specifications.
- Create solid, high fidelity textures of any given surface.
- Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment.
- Keep up to date with new technologies and continue to improve on existing workflow.
- Contribute to creating a diverse,, where every employee feels a sense of belonging.
- At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
- Knowledge of Substance Painter/Designer or similar.
- Knowledge of Unreal Engine techniques for real-time production.
- Must have a good foundation in hard surface modeling, texturing, shaders and lighting.
- Strong visual perception and aesthetic sensibility, good use of color.
- Strong communicator that requires minimal guidance in the execution of tasks.
- Able to manage workflows efficiently and prioritize tasks when needed.
- Flexibility to travel and work onsite/on set.
- Complex, technical shader knowledge and background is a plus.
- Experience with Houdini is a plus
- Experience with Unreal Blueprints is a plus
Position Requirements
10+ Years
work experience
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