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Senior 3D Generalist; Freelance

Job in New York, New York County, New York, 10261, USA
Listing for: Alex Kong
Full Time, Contract position
Listed on 2026-02-16
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation, Digital Media / Production
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Position: Senior 3D Generalist (Freelance)
Location: New York

New York, New York, United States Silver spoon.tv

About the job Senior 3D Generalist (Freelance)

Silver spoon.tv is seeking an experienced 3D Generalist Freelance artist to help on a current project.

This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.

We offer a competitive salary and some really cool real-time projects to work on.

Check the ones we've done so far!

We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.

Responsibilities
  • Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
  • Interpret concept art and sketches to create virtual characters, environments and props.
  • Apply advanced modeling and texturing techniques to support 3D/VFX real-time projects.
  • Optimize, refine and correct model geometry - often to technical specifications.
  • Create solid, high fidelity textures of any given surface.
  • Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment.
  • Keep up to date with new technologies and continue to improve on existing workflow.
  • Contribute to creating a diverse,, where every employee feels a sense of belonging.
Required Qualifications
  • At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
  • Knowledge of Substance Painter/Designer or similar.
  • Knowledge of Unreal Engine techniques for real-time production.
  • Must have a good foundation in hard surface modeling, texturing, shaders and lighting.
  • Strong visual perception and aesthetic sensibility, good use of color.
  • Strong communicator that requires minimal guidance in the execution of tasks.
  • Able to manage workflows efficiently and prioritize tasks when needed.
  • Flexibility to travel and work onsite/on set.
Desired Qualifications
  • Complex, technical shader knowledge and background is a plus.
  • Experience with Houdini is a plus
  • Experience with Unreal Blueprints is a plus
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Position Requirements
10+ Years work experience
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