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Motion Designer; UX​/Interface

Job in New York, New York County, New York, 10261, USA
Listing for: Bjak
Full Time position
Listed on 2026-06-26
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation
Job Description & How to Apply Below
Position: Motion Designer (UX/Interface)
Location: New York

Company

A1 is building a proactive AI smart assistant for everyday users to bring intelligence to conversations, errands, organising and workflows.

Our product focuses on achieving high reliability for long-running workflows, persistent context, and real-world task completion. The system must handle multi-step reasoning, interact with external tools, and remain reliable despite non-deterministic model behavior.

Role

You will design motion and animation for AI interfaces. In AI-driven products, motion is not decoration - it is how users understand system state, loading behavior, uncertainty, progress, and transitions between AI actions.

This role applies HCI thinking to motion design: helping users understand what the system is doing, whether it needs attention, and what is happening next.

What You'll Be Doing
  • Design motion and animation for AI product interfaces, including loading states, streaming responses, task progress, and system transitions.

  • Create motion that helps users understand what the AI is doing without requiring them to read long explanations.

  • Develop animation patterns for uncertainty, thinking states, waiting states, failure, recovery, and asynchronous AI processes.

  • Work with product and UX designers to define how motion supports feedback, confidence cues, and error states.

  • Build motion specs and prototypes that engineers can implement accurately.

  • Define and maintain motion design principles and a reusable animation library for AI surfaces.

  • Ensure motion performance is appropriate for real-time and latency-sensitive AI interactions.

  • Use motion to reduce confusion, not add decoration.

What You Will Need
  • Experience in motion design for digital products, with a portfolio showing interface animation.

  • Proficiency in After Effects, Lottie, Rive, or equivalent tools.

  • Understanding of how motion communicates system state, feedback, progress, and user guidance.

  • Ability to design animation that works within technical constraints of mobile and web.

  • Experience working closely with product designers and engineers.

  • Awareness of accessibility and performance considerations for animation.

  • Good judgment on when motion helps users and when it creates noise.

  • Curiosity about how motion can communicate AI behavior, trust signals, and uncertainty.

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